Eschaton is a short, surreal first-person exploration game. Explore the 'aftermath' of a cult ritual in the grounds of a manor in the remote and picturesque Scottish highlands.
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Could have been better. The developer clearly tried to go highbrow deep concept but without any real foundation on which to build the concept it felt like a whole buncha words dotted around a spooky house and a climax that felt like "more random stuff to do".
Steam description mentions the "aftermath" of a cult? but there's seemingly no mention of said cult within the game which is bad narrative.
Very walking sim. Very unspooky. Very 30 minutes I won't get back.
Steam description mentions the "aftermath" of a cult? but there's seemingly no mention of said cult within the game which is bad narrative.
Very walking sim. Very unspooky. Very 30 minutes I won't get back.
This review contains spoilers
Interesting and richly presented, but held back by some distracting details which feel more noticeable in a game based so much on atmosphere and mood.
Movement gets funky with some geometry especially going down steps, audio looping points are noticeable. The framerate seems to massively tank at certain points (fog effect?)
The 'observe' option pretty much always gave uninteresting responses and it sort of made me less interested in everything? As in, if there wasn't a dedicated observe button I think I would have felt more immersed and interested in the environments. I didn't 100% the game so maybe this was an important feature.
The other big sticking point for me was the voices. I can't tell if they were AI generated but they certainly felt off in that way. The deliveries felt stilted, which could have been a positive thing on paper, but felt flat and bad to me.
The audio definitely made me feel pressured and a little sick, which I think was a good effect. Overall a worthwhile experience!
Movement gets funky with some geometry especially going down steps, audio looping points are noticeable. The framerate seems to massively tank at certain points (fog effect?)
The 'observe' option pretty much always gave uninteresting responses and it sort of made me less interested in everything? As in, if there wasn't a dedicated observe button I think I would have felt more immersed and interested in the environments. I didn't 100% the game so maybe this was an important feature.
The other big sticking point for me was the voices. I can't tell if they were AI generated but they certainly felt off in that way. The deliveries felt stilted, which could have been a positive thing on paper, but felt flat and bad to me.
The audio definitely made me feel pressured and a little sick, which I think was a good effect. Overall a worthwhile experience!