Fighting Fantasy: The Warlock of Firetop Mountain
released on Nov 25, 2009
The player controls the character (an adventurer) in a combination of combat and puzzle game elements. The player typically has to navigate the character through a long series of tests, trials and mazes to reach goals. The end goal is to reach the evil warlock in his mountain fortress.
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Maybe time has clouded my memory, but this feels pretty impressive for a DS game, a whole little 3D world where no two rooms are the same and there's outsides and undergrounds and stairs and towers and it's all buttery smooth. I went Mage and it was basically a classic 90s FPS but with dwarves.
Generic fantasy guff (apart from the occasional hovering brain of mensis), and not particularly compelling, but there's loads of RPG variables so I'd probably play it again just to find out what was in all those locked treasure chests I didn't have the Skill to open.
Well worth a look.