Fighting Force 2

Fighting Force 2

released on Nov 30, 1999

Fighting Force 2

released on Nov 30, 1999

Fighting Force 2 is the sequel to 1997's original Fighting Force, which was one of the first 3D takes on the 2D Beat 'em up genre. The game was released for the PlayStation and Dreamcast and was developed by Core Design and published by Eidos Interactive. It was released in North America on 30 November 1999.


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Joguei bêbado e mesmo assim continuou podre.

Pouring one out for the "Sequel Is A Totally Different Genre" move, a thing only Final Fantasy tries anymore. The original Fighting Force arrived with dozens of reviews lying about how much like Streets of Rage it was. Imagine constructing your identity around that, and then the sequel comes out, and you are a super spy fighting zombies. Imagine if The Last of Us Part 2 was just Tokyo Jungle. I wish more games had the nerve to make a sequel that's just fuckin a total misunderstanding about what anyone could have liked about it.

I have pleasant memories of watching a friend tear through this entire game in 48 hours. It transitions the series from a wannabe 3D brawler to a Syphon Filter-like. Unfortunately, like its predecessor, the game is way too repetitive and derivative to recommend. However, I particularly like how the game's "score" counts up the amount of property damage that your character inflicts (giving you extra lives, etc.) Sadly, that's literally the only creative aspect of this game.

It's not that wonky gameplay wise, but the levels are TOO long and too repetitive. There was potential for something great here.