Final Fantasy: Crystal Chronicles - The Crystal Bearers

Final Fantasy: Crystal Chronicles - The Crystal Bearers

released on Nov 12, 2009

Final Fantasy: Crystal Chronicles - The Crystal Bearers

released on Nov 12, 2009

A thousand years have passed since the events of the original Final Fantasy: Crystal Chronicles. The destruction of the Yuke Crystal during the Great War, with the Yuke Tribe suffering apparent annihilation, had at last brought the victorious Lilties dominion over the world as they bring it into a new age of science and reason through machines called "crystal reactors," with the use of magic outlawed and rule over the Clavats and few Selkies who comply to the new order. In this new era of imbalance exists a rare breed of powerful beings called "crystal bearers", whose seemingly magical abilities have led them to be feared and scorned by the public.


Also in series

Final Fantasy: Crystal Chronicles - Remastered Edition
Final Fantasy: Crystal Chronicles - Remastered Edition
Final Fantasy: Crystal Chronicles - My Life as a Darklord
Final Fantasy: Crystal Chronicles - My Life as a Darklord
Final Fantasy: Crystal Chronicles - Echoes of Time
Final Fantasy: Crystal Chronicles - Echoes of Time
Final Fantasy: Crystal Chronicles - My Life as a King
Final Fantasy: Crystal Chronicles - My Life as a King
Final Fantasy: Crystal Chronicles - Ring of Fates
Final Fantasy: Crystal Chronicles - Ring of Fates

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I was so excited for this game being a fan of the other CC games. It was ass tho. The world design was actually pretty neat and varied, reminded me of FF12 a little. But the gameplay was dumb, throw things at the enemy like ok. Even when I played it at the age of 12 I remember being embarrassed by the beach minigame.

This is the only final fantasy game I've ever played It's been 10 years and I don't remember much about it

Ancestor cry
Descendant cry
I cry

This game was interesting as a kid i remember it being kinda fun one day I try and finish it

It's the typical game that was released for Wii because its controls were fashionable.

Story without more, you lose the opportunity to create your race as in other games in the series, gameplay that consists of shaking the controller.

Es el típico juego que sacaron para wii porque estaban de moda sus controles.

Historia sin más, pierdes la oportunidad de crear tu raza como en otros juegos de la saga, jugabilidad que consiste en agitar el mando.

I occassionally revisit this one since its not a very lengthy game to play for the story and play around in the areas for some of the weird ass minigames. It's a very charming action adventure game with a very B plot styled storyline, a cozy little open world setting to play around with earning medals for clearing dozens of odd achievements, awesome music and a fun combat system, despite being a bit clunky at times.

A few plot thread were even left hanging for a potential sequel, though its too bad the game flopped so hard after all its anticipation during its delayed development that it never happened, with more polish this gameplay formula could've turned into something amazing.