Final Fantasy XIV: Heavensward

Final Fantasy XIV: Heavensward

released on Jun 23, 2015

Final Fantasy XIV: Heavensward

released on Jun 23, 2015

An expansion for Final Fantasy XIV Online

The Warriors of Light journey now to Ishgard a city-state mired in a thousand-year conflict with the dragons of the Dravanian Horde. Can our heroes uncover the ancient truths buried in Ishgard’s bloody history and help bring an end to the Dragonsong War? Can the Warriors of Light cast off the shadows that darken the realm? Heroes of Eorzea, the time has come to rise once again! Set forth with players across the globe on an adventure that will take you to the heavens and beyond. A whole new FINAL FANTASY XIV awaits!


Also in series

Adventures of Mana
Adventures of Mana
Final Fantasy: Brave Exvius
Final Fantasy: Brave Exvius
Final Fantasy Grandmasters
Final Fantasy Grandmasters
Mobius Final Fantasy
Mobius Final Fantasy
Final Fantasy: Explorers
Final Fantasy: Explorers

Released on

Genres

RPG


More Info on IGDB


Reviews View More

This review contains spoilers

Peak for now.

The story and its presentation easily surpass some of the universally beloved mainline (?) Final Fantasy games for me. I love how writers portrayed uncertainty in your own beliefs and desire for justice without devolving it into some overly vague mess, it all comes off as very genuine, which I appreciate a lot. It felt so good to empathize with most characters, to get their motivation and frustration, and in turn they respond back by acting how I would want them to act, like Alphinaud challenging Hraesvelgr's hypocrisy, for example. I have to say, Edmont de Fortemps might be my favorite character in the whole game, his reaction to Haurchefant's death turned me into a puddle of tears, so I had to take a break from MSQ for some time. RIP Stephen Critchlow.

Some job quests remained pretty ass (WHM), while some finally offered something more than bare-bones class fantasy (DRK). Relic quest became million times better in gameplay, but I want my daddy Jalzahn back :(

The music is consistently good. Some of the field themes grabbing my attention to the point of stopping me doing anything for ~10 minutes straight, waiting for the track to loop back.

I see almost no stinkers in Heavensward duties, aside from The Aetherochemical Research Facility, mainly because I don't like Allagan design too much. The Shadow of Mhach alliance raid brought actual difference in aesthetic of each step compared to Crystal Tower. Some fights still pose challenge and can catch unprepared groups off guard, wiping the whole raid, which is refreshing for daily roulettes.

Alexander raid series just kept me smiling like an idiot while I was queueing for each tier. The slow buildup of boss themes that culminated in the last fight with the track Rise was genius. Also, I'm so glad that we can queue for them all in the Duty Finder starting with Heavensward, because finding groups for Coils in ARR was a major pain in the ass.

This expansion fixed the problems that I didn't even know were there in A Realm Reborn, and it's hard to imagine that something else might beat it, like fan favorite Shadowbringers, but I'll see for myself. Now, onto the Stormblood.

690 hours played between the start of Heavensward and start of Stormblood, 1104 hours played total

Heavensward my beloved!!

This is where the story of XIV started getting pretty good.

In this expansion there's a little of everything, social criticism against poberty, racism and religion, intense politics, lots of drama, epic dragon fights and everything you've ever wanted!

It's very Game of Throne-ish!

a big step up from a realm reborn but it still gets dragged down by some pretty uninteresting sections & more mundane fetch quests than i would like

starting to wonder if i will love any of these expansions as much as most others seem to

Where the game's story finds its footing that it only loses one last time during Stormblood.

So, after the absolute mess that was A Realm Reborn, I was a bit nervous to continue with the game. Yeah...turns out, they actually got their shit together. Heavensward is a massive improvement, both gameplay- and story-wise. Well, except for Bismarck, that arc just came and went with absolutely no fanfare.

you big into aymeric de borel? don't even joke lad