Final Fantasy Explorers features both cooperative play with friends and solo play, utilizing a refined party system which allows Explorers to master over 20 new and familiar jobs—including series classics like Dragoon, Dark Knight, Black Mage and White Mage—to defeat the realm’s mightiest monsters and even recruit them for battle. Players will have the ability to call upon the powers of eidolons like Ifrit and Bahamut, as well as transform into other legendary characters from the Final Fantasy series, such as Cloud, Squall and Lightning, via the Trance feature.
Also in series
Reviews View More
A lot of people seem to be dissapointed by this game after comparing it to Monster Hunter, which is completely fucking nonsensical considering this couldn't be any more clearly a diablo clone.
Sadly I'm not a fan of this genre and Explorers didn't do much to convert me with its repetitive quests, simplistic enemy moves, overly drawn out boss battles, sleep inducing difficulty, plain level design and a bafflingly worse take on Kingdom Hearts: Birth By Sleep's command styles.
I do appreciate how many skills and jobs the game gives you at the beginning, and it does look like a fun game to play with a group of friends with different roles, but with so many other games like it I don't feel much urge to keep playing it
Sadly I'm not a fan of this genre and Explorers didn't do much to convert me with its repetitive quests, simplistic enemy moves, overly drawn out boss battles, sleep inducing difficulty, plain level design and a bafflingly worse take on Kingdom Hearts: Birth By Sleep's command styles.
I do appreciate how many skills and jobs the game gives you at the beginning, and it does look like a fun game to play with a group of friends with different roles, but with so many other games like it I don't feel much urge to keep playing it