Final Fantasy XV: Windows Edition
A port of Final Fantasy XV
Get ready to be at the centre of the ultimate fantasy adventure, now for Windows PC. Joined by your closest friends on the roadtrip of a lifetime through a breathtaking open world, witness stunning landscapes and encounter larger-than-life beasts on your journey to reclaim your homeland from an unimaginable foe. In an action-packed battle system, channel the power of your ancestors to warp effortlessly through the air in thrilling combat, and together with your comrades, master the skills of weaponry, magic and team-based attacks. Now realised with the power of cutting-edge technology for Windows PCs, including support for high-resolution displays and HDR10, the beautiful and carefully-crafted experience of FINAL FANTASY XV can be explored like never before.
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Final Fantasy 15 is far from perfect, with its share of bugs, story gaps, and repetitive combat. However, these flaws fade into insignificance against the backdrop of the game’s greatest strength: its characters and the emotional journey they take you on.
The heart of Final Fantasy 15 lies in the bonds formed between its characters. From the outset, you embark on a road trip with your best friends, your brothers. Every aspect of the game is designed to emphasize the importance of these relationships. Combat becomes a testament to teamwork, as you utilize each party member’s unique abilities. Camping at night isn’t just a mechanic for resting and leveling up; it’s a chance to witness your companions interacting and bonding, strengthening your connection to them.
The additional DLCs in the Windows Edition further enrich the stories of each party member, enhancing the overall narrative. By the end of the game, these characters aren’t just pixels on a screen; they’re your brothers, and saying farewell to them is a poignant experience.
Final Fantasy 15 may not be flawless, but it’s a masterpiece in its own right. It serves as a reminder of the profound impact a video game can have, leaving players with lasting memories and emotions that extend beyond the rolling credits. If you’re willing to overlook its imperfections, Final Fantasy 15 offers an unforgettable journey of camaraderie and emotion that few games can match.
i remember people hating the story and i find that fascinating because to me it's one of the most coherent and consistent and complete stories in the entire series (except what i'll talk about later), and it's just really solid from start to finish
structure is where it kinda falls apart, like the first half of the game being this big open world that turns into linear cutscene fest for the second half is... strange, and feels like two games mushed together, and i get why THAT is offputting to a lot of people, but i didn't mind it so much, but i GET it, but the story?! the story fuckin rules
gameplay mechanics, i.e. combat and such, are... fine, but also not why i'm here for final fantasy, so i just roll with it anyway
now that's my opinion of the main game, which i also played to completion at launch on ps4, and loved it then too, and basically my opinion has not changed at all... except for the additional dlc
EPISODE GLADIOLUS: fuckin baller, love me a WARRIOR'S TRIAL story and this was short and simple and exactly that, and the twist on the usual gameplay was just enough to be engaging, but also extremely exploitable, so not too tough
EPISODE PROMPTO: i played the rest of the game on gamepad, so i stuck with it for this, but i cannot stand shooters on gamepad, so that might have marred my impressions a bit here BUT... not so much a fan of this one, it felt entirely superfluous (much like gladio's) but not in a fun way, just in a "we feel obligated to fill in this space even tho we're providing nothing of real value" kind of way
EPISODE IGNIS: damn they really gettin more and more ambitious with these? it was... fine, but also felt unnecessary, expanding on ravus, a character who i guess was nothing and now is something but i never cared about him anyway, and also offering this bizarre alternate ending choice? which i kind of 1) hated and 2) do not understand the point of, until i learned that the next wave of dlc (which got cancelled) was supposed to also be an alternate ending, and ig uess this was the start of setting that up or something, well, that's my feeling anyway, it sucked
EPISODE ARDYN: now this was fun, i liked his combat style the most, although i was a bit meharhharh at the revelation that actually he was a betrayed king!! cause i felt it undermined his villainy, but then learning that he wasn't just betrayed by his brother, it was actually the gods' will that he be betrayed so that he could later help noctis banish the darkness forever, i dunno, it went full on ultra-betrayal in a way i kinda liked.........but also feel was as unnecessary as the rest of the episodes?
COMRADES: i could see this being fun actually in multiplayer but solo it was a boring fucking grind
so anyway i'm detracting a half star for all the post-game bullshit that mostly sucked
ff16 please come to pc soon so i can play that eh