Four Horsemen

Four Horsemen

released on Sep 01, 2017

Four Horsemen

released on Sep 01, 2017

An ambitious life sim about the parts of the immigrant experience everyone pretends to forget. Play as a group of four contemporary immigrant teenagers squatting in a World War II era machine gun bunker, trying to find a place for themselves in a pre-apocalyptic, present-dystopian country that has no place for them. Will you go native, turning against your own people to bury the past your parents fled to escape? Will you cling to your parents' identity at any cost, at the price of being a permanent stranger in your home country? Or will you strike out on your own, turning against both your homelands to shape a destiny for yourself? Love is all you need...and also improvised firearms.


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The game was alright I think. I did like some of the interactions of the characters, some of the routes/endings were really good, but there was this weird thing with the game for me, that I wasn't really sure what the end goal was most of the time, until I managed to find that one thing, that made it for me through to the ending I was looking for.

My maybe most annoying part about this game was how it just threw you into it, no explanation, no leading into the story, just plop "you are immigrant kids making a club house, go do your thing." which was honestly a weird choice to go with in my opinion.

The art style is pretty great, I liked how the main characters all looked unique in their own ways, but I wasn't a fan of the repetitive use of the models of the main characters with some of the other characters, just with a different color scheme, that gave me a lazy look at the game and it felt like the devs didn't really want to make more NPCs, even though some of the characters would have benefited from being special and unique in their own ways.

In the end however, it's a great little short game that will be interesting for many players, but I just couldn't recommend it with the current price of it and comparing the content in the game itself.

In some instances, it falls into tumblerian forms of speach when dealing with some general racism stuff, but the moment it gets personal, it doesn't shy away from ugly and messy. It always stays in the mindset of kids without nation, without past and without a safe future.