The sequel to the captivating tale of Fuga: Melodies of Steel has arrived! This turn-based RPG is back with a ramped up battle system for more strategy, as well as a brand new event system that gives you more thrilling choices to affect your experience!
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Im Prinzip wie Teil 1 nur gefühlt etwas mehr Story, die keinen interessiert und einem schwächerem Soundtrack.
Und der hat Teil 1 für mich so besonders gemacht.
Der actiongeladene Soundtrack bei Kämpfen nur um dann beim Endboss einen Chorgesang abzufeuern war einfach geil.
Das ist hier glaube ich nur 1x in der Intensität passiert.
Und der hat Teil 1 für mich so besonders gemacht.
Der actiongeladene Soundtrack bei Kämpfen nur um dann beim Endboss einen Chorgesang abzufeuern war einfach geil.
Das ist hier glaube ich nur 1x in der Intensität passiert.
Not as good as the first but still good.
The game systems didn't change much aside from the empathy/resolution system and proper shops but it didn't need much massive change really. Bigger letdown is the game feeling a lot easier. Maybe the automatic soul cannon countdown during bosses made them wanna compensate but I guess they overcompensated and ruined the tension.
Since there's not a war going on anymore, the story's shifted a lot, the thematic focus feels very heavy on revenge and its consequences, plus the way the kids have grown since the last game. Since there's less antagonists, it does wind up feeling repetitive chasing after the same ones, but I do like the main antagonist of this game. There's a bit more overt references to Solatorobo too without feeling like they're just there to remind you of it.
The game systems didn't change much aside from the empathy/resolution system and proper shops but it didn't need much massive change really. Bigger letdown is the game feeling a lot easier. Maybe the automatic soul cannon countdown during bosses made them wanna compensate but I guess they overcompensated and ruined the tension.
Since there's not a war going on anymore, the story's shifted a lot, the thematic focus feels very heavy on revenge and its consequences, plus the way the kids have grown since the last game. Since there's less antagonists, it does wind up feeling repetitive chasing after the same ones, but I do like the main antagonist of this game. There's a bit more overt references to Solatorobo too without feeling like they're just there to remind you of it.
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Personalmente me gusto mucho el primer F.u.g.a pero al mismo tiempo quede cansado de su gameplay, y en está nueva entrega me peso el haber jugado el primero pq el gameplay es practicamente el mismo, es demasiado repetitivo, es de los pocos juegos que me han logrado cansar con su formula. Artisticamente me parecio igual de lindo pero sus personajes está vez los sentí menos carismaticos.
lo poco que pude jugar de su historia no me llamo nada la atencion y me hizo más cansado el intentar jugarlo.
Personalmente me gusto mucho el primer F.u.g.a pero al mismo tiempo quede cansado de su gameplay, y en está nueva entrega me peso el haber jugado el primero pq el gameplay es practicamente el mismo, es demasiado repetitivo, es de los pocos juegos que me han logrado cansar con su formula. Artisticamente me parecio igual de lindo pero sus personajes está vez los sentí menos carismaticos.
lo poco que pude jugar de su historia no me llamo nada la atencion y me hizo más cansado el intentar jugarlo.