Halo 3

released on Sep 25, 2007

Halo 3 is a shooter game where players primarily experience gameplay from a first-person perspective. Much of the gameplay takes place on foot, but also includes segments focused on vehicular combat. The balance of weapons and objects in the game was adjusted to better adhere to the "Golden Triangle of Halo": these are weapons, grenades, and melee attacks, which are available to a player in most situations. Players may dual-wield some weapons, forgoing the use of grenades and melee attacks in favor of the combined firepower of two weapons. Many weapons available in previous installments of the series return with minor cosmetic and power alterations. Unlike previous installments, the player's secondary weapon is visible on their player model, holstered or slung across the player's back. Halo 3 introduces "support weapons", which are cumbersome two-handed weapons that slow the player, but offer greatly increased firepower in return. In addition to weapons, the game contains a new class of gear called equipment; these items have various effects, ranging from defensive screens to shield regeneration and flares. Only one piece of equipment can be carried at a time. The game's vehicular component has been expanded with new drivable and AI-only vehicles.


Also in series

Halo: Reach
Halo: Reach
Halo 3: ODST
Halo 3: ODST
Halo Wars
Halo Wars
Halo 2
Halo 2
Halo: Custom Edition
Halo: Custom Edition

Released on

Genres


More Info on IGDB


Reviews View More

Replay.

Halo 3 marked the peak of Xbox as a brand, for me at least. Although I never actually owned a 360 in its heyday, I did borrow one to play this -- and it delivered on the hype and then some. A brilliant campaign. Still plays like a dream.

everyone will see this and say ''hell yeah''

This is my favorite game. Nothing can top it. Does it have problems? Yes. But I have too many core memories from my childhood for anything to ever top this one

The campaign is the equivalent of Infinity War/Endgame. You're not here for the story: you're here for the spectacle, and Halo 3 delivers in this. Aside from Cortana, every mission in this campaign has something fun and replayable to offer.

This multiplayer has problems. The wonky networking and non-hitscan weapons can cause inconsistencies at times. And yet I still love this multiplayer so much. The sense of community this game began to form was wonderful and would only be done better by its sequel

Forge has been a gamechanger for Halo as a franchise and, in my opinion, is one of the main reasons this IP is able to hold as many people as it does. Sure, casual arcade arena shooters are fun, but the custom games Halo 3 started is something I can't recall any other IP doing with consoles thanks to its forge mode.

I can't say enough good things about this game. Almost a masterpiece... almost

As a kid I always thought Halo 2 was the better game, kids are dumb.
Master Chief's story should have ended here.

The first 360 game I ever played.