A port of Harry Potter and the Prisoner of Azkaban
Harry Potter and the Prisoner of Azkaban is the third Harry Potter game for the Game Boy Advance. It is the sequel to Harry Potter and the Chamber of Secrets for the Game Boy Color, and as such, features similar turn-based RPG gameplay with additional puzzle elements. In turn-based battles, Harry and his friends must use the right spells and items to defeat their enemies. Outside of battles, you will take on quests and explore various dungeons. Inside dungeons, enemies are visible, so that it is possible to avoid combat. You will also need to use different spells to solve puzzles and clear obstacles.
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Unexpected RPG, it's engaging but the majority of spells are useless when you have Incendio. The map is not easy to navigate, sometimes even confusing, and there are a lot of flaws in the equip such as not knowing if a item you are buying is better than another and which one of the character can actually equip it. But hey, I had fun
This one is weird; I played the turn-based RPG Harry Potter games for GBC, but thought they only did the first two in that style. Turns out, while Harry Potter 1, 2, and 4 on GBA are action adventure games, the 3rd one takes over the turn based style of the GBC games. The RPG combat here isn't half bad, they have this weird Golden Sun knockoff effect in the background which almost works, but doesn't stick the landing. Where this game fails is that the plot makes absolutely no sense. They picked the most random shit to turn into dungeons, such as going into Snape's back office or the basement of the bar in London. If you played the game before seeing the book/movie, you would have zero idea what was going on.