Hogwarts Legacy

Hogwarts Legacy

released on Feb 10, 2023

Hogwarts Legacy

released on Feb 10, 2023

Hogwarts Legacy is an immersive, open-world action RPG set in the world first introduced in the Harry Potter books. Now you can take control of the action and be at the center of your own adventure in the wizarding world. Embark on a journey through familiar and new locations as you explore and discover fantastic beasts, customize your character and craft potions, master spell casting, upgrade talents, and become the wizard you want to be. Discover the feeling of living at Hogwarts as you make allies, battle Dark wizards, and ultimately decide the fate of the wizarding world. Your legacy is what you make of it.


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Ele pega certos elementos de The Witcher 3 e por incrível que pareça, de jogos da Lego também, de TW3 pega um pouco a questão de fast travel, poções, fraqueza e formas de derrotar os inimigos, mas de forma bem reduzida visto que tem apenas 67 tipos de inimigo no jogo contando com variações, da Lego pega muito a lógica de gameplay, aquele lance de desbloquear habilidades pra passar por certas partes e interagir com objetos, coletáveis e puzzles.

Esse foco em coletáveis faz o jogo parecer um collectathon de tanta coisinha que tem pra pegar, não chega a ser irritante pq tu sempre ganha xp, também tem os desafios que é um sistema bem bosta, é literalmente um passe de temporada sei lá do Fortnite, por exemplo, tu encontra um número de itens e isso libera uma peça de skin, nem pra ser um equipamento com status, as quests secundárias são assim também, tu tem que rezar sempre pra recompensa ser dinheiro ou outra coisa útil pq normalmente é só item cosmético, criança e fã cego da franquia deve ter amado isso, mas como não é o meu caso achei bem tosco.

A questão dos coletáveis acaba gerando um foco em exploração, principalmente dentro de Hogwarts, que apesar de ser um jogo mundo aberto tu passa metade do tempo dentro da escola, que diga-se de passagem, não é uma escola, é uma masmorra labiríntica infernal, puta que pariu, não atoa tem vários fast travels dentro do castelo, é impossível tu andar 5 metros lá dentro sem se perder, apesar de ser irritante acaba que conceitualmente é interessante.

Em um ponto do jogo acontece um lance meio The Sims, tu monta uma base que tu pode craftar coisas e ter uma fazendinha, sim dá pra ter uma fazenda num jogo de Harry Potter, isso tudo é até interessante, mas é bem mal feito, mas o pior é o fato que a partir disso vários baús e prêmios dentro do jogo que davam dinheiro e roupas agora também dão decoração, enfia decoração de casinha no olho do cu cara, vai se fuder, 80% dos baús só tem isso quem que teve essa ideia, tu vai numa passagem secreta ou passa por um puzzle pra ganhar o que? Ganhar a poha de um espelho, ganhar um quadro, ganhar uma mesa, vsffffffffffffffffffffff.

Parece que eu odiei o jogo, mas o combate por incrível que pareça é bom, conseguiram fazer bem um TPS dinâmico com cara de RPG, apesar que bruxo fazendo rolamento é algo que me ainda não colou comigo, mas dá pro gasto, mas o que me incomoda no combate é em feitiços como expelliarmus que tu só pode usar em duendes com machado, outros inimigos segurando arma ele não funciona, tem vários feitiços que só fazem efeito em um ou outro tipo de inimigo, sinceramente é bem irritante.

Um collectathon bizarro com skin de ARPG genérico e um bom combate TPS, essa é uma boa forma de definir esse jogo medíocre.

i've come to bear such bad news. terrible tidings. hogwarts legacy is straight up boring as hell.

still better than valorant

Se pra avançar na história principal você obrigatóriamente tem que fazer as missões secundárias, talvez elas não sejam tão secundárias assim

I had the most fun exploring and not playing the story if that says anything. Combat is hella fun

OK so I don't like JK Rowling or Harry Potter, I decided to try this game out because it was free, and ironically despite all the weird warriors for this game I'm one of the few that actually did.

This game was good but the longer you played the more the cracks would show. Like there were cool things like being able to decorate your own room and Hogwarts being so alive but then...well.

So the story is written very oddly and I think it wanted to be too many things and couldn't really be any of them. If you want the most basic example of this that really embodies the entire experience: So at one point you meet a character that passively talks about how, at another wizarding school, they don't use wands. They use their hands. When she came to Hogwarts, she had to change to using a wand. Now, probably completely irrelevant, here's a fun fact: most witches and wizards (even Voldemort) cannot use magic without their wands. One of the most basic spells both in the game and in the movies is expelliarmus, which expels wands from opposing magic users' hands (it does more than that but this is the purpose it's often used for).

Think about that. Just think about it for a second.

The game has tons of weird mental "huhs" that are frankly indicative of what the original series was (badly written), but also it generally just doesn't feel good. You're framed as this hero fighting against the evil goblins when the game, immediately, as the game starts, explains what happened to the goblins and why they're doing what they are. They are also the first enemy that you're capable of mercilessly murdering with regular spells just because. And you're supposed to be the good guy.

Now if the game actually acknowledged any of this it might have been fine but it simply paints the antagonist as bad despite the fact that almost nothing he does over the course of the story is unjustified, so by the end if you think about it for more than a few seconds you feel really weird about what you just experienced.

Also this game does not know how to do death.

Furthermore, that decorating rooms thing I mentioned? It is cool and that it's introduced later in the game is something that I like, but what it is is...well, kinda boring? And they tie some idle mechanics too it which are completely unnecessary. When the reward for something is a decoration for a feature you don't use then the task ends up feeling a lot less worth doing. The animals are cute but I wish you could do more with them.

There's a slave den in this game. This is presented without any negative connotations, and at times I think this game is worse than Rowling's original work in terms of how it presents certain things.

If it seems like I'm mostly complaining it's because yes, this is a game that is kind of fun initially but the fact that I and like, the rest of the world forgot it existed almost right after it came out says a lot despite its scale. The boss fights are bad and weirdly disjointed (do NOT get me started on the final boss), there are some puzzle sequences that just make me wanna end it, the warnings for what you can deflect and what you can't can be really difficult to tell apart sometimes, especially when a lot's going on at once, the killing spell is treated like something there's a big choice behind learning but it's actually just kinda useful and there's no drawback and no one judges you for it despite it being like, the worst thing canonically. Also it's buggy. There are a lot of bugs and me mentioning this at the end is largely because it's not super buggy but like.

To wrap this up I guess, there's this boss fight near the end of the game where you fight this big creature. It's not a good boss fight. Anyway, once its health was almost all the way down, it charged and. Disappeared.

Poof. Gone. And I was soft-locked, had to load my save and do the whole fight over again. Waited a while too, no idea why it happened.

Hogwarts Legacy, ladies and others.