I Wanna Maker

I Wanna Maker

released on Feb 13, 2020

I Wanna Maker

released on Feb 13, 2020

I Wanna Maker is a precision platformer with a robust level editor and online level sharing, based on I Wanna Be The Guy fangames. Create complex levels using a variety of objects, a powerful events system, and customizable visuals. Browse levels online, make playlists, and take on challenge modes!


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i have completed around 3000 level before the game got even "released". with the newer updates and the 1.0 release it just got so much better, the campaign too is done with so much passion, without a question one of my fav games.

This review is purely based on the campaign, the editor and custom level portion of the game is fantastic but in usual Maker fashion simultaneously a one out of ten and a ten out of ten.

I Wanna Maker's campaign is incredibly solid. It uses itself as an introduction to all of the potential mechanics and interactions you can find in the editor. While it does this it also hosts a decent sized fangame that's designed for new players to get into the subgenre. On that front, I can do nothing but appreciate what Maker does for fangames on an incredible level.

Each world of Maker has a specific theme which are all pretty great, hosting their own specific mechanics and using them to an interesting degree. The worlds have around 5-7 levels each with their own distinct premise and nearly all of them are quite fun. Each world also ends with a unique boss fight to round out the kind of fangame moments one can experience. The bosses in Maker's campaign are particularly good too, especially the final boss which uses the medium of a Maker game to make a unique, innovative, and impressive finale.

If you've never played a fangame before, start here and enjoy the journey you'll embark on. The ride never stops...

great !!! really cool how many creative things you can do with something thats really just a 2d platformer level editor