Inazuma Eleven GO Galaxy is the third game of the Inazuma Eleven GO series and the sixth installment of the Inazuma Eleven series. There are two versions of the game, named Big Bang and Supernova. Youths' soccer world championship, Football Frontier International Vision 2 (FFIV2) is held, thus Inazuma Japan is announced. However, to represent Japan, elected are players never before seen! Many of these never before seen players have never played soccer before, but have participated in sports such as boxing, rhythmic gymnastics, basketball, track and field, or have never played sports before. What on earth will happen to Inazuma Japan!?
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This is a review for both Inazuma Eleven Big Bang and Supernova since I played them both.
Honestly what a great and fun game.
Controls were surprising responsive, the graphics for a 3DS game was fantastic and it's arguably one of the best looking 3DS games I've seen.
Palpacking wasn't too bad for me, and while it can be painfully grindly at times, at least your characters, especially will level up fast.
Story while not great, was still entertaining to experience.
The main thing that hold this hidden gem back from being a 5 star game was how frustratingly underpowered the Earth Eleven is, in terms of stats and movesets. Aside from the main 3, Terry/Ibuki and maybe Trina for TP reasons, there's very little reason to use the other Earth Eleven characters, especially almost all of them need Totems to function and Totems aren't that great in general.
Various Sliver and Purple coins scouts that you can recruit from Chapter 3 as well the 11 Earth Eleven additonal characters that you can recruit at the end Chapter 5 will make sure make that almost every Earth Eleven player will be glorified bench warmers, when you can recruit characters like Goldie, Bailong, Durual, Nathan, Beta, Fei, Tori, Gabi, Soul, Gamma, Simon, Wolfram etc.
Such a shame as I grew to like most of them, but their kits and stats are underwhelming and they completely fall off in the post game.
All and all, Inazuma Eleven Go Galaxy BB/SV is what I label as a hidden gem as well being one of the best 3DS games that we never got officially released.
Honestly what a great and fun game.
Controls were surprising responsive, the graphics for a 3DS game was fantastic and it's arguably one of the best looking 3DS games I've seen.
Palpacking wasn't too bad for me, and while it can be painfully grindly at times, at least your characters, especially will level up fast.
Story while not great, was still entertaining to experience.
The main thing that hold this hidden gem back from being a 5 star game was how frustratingly underpowered the Earth Eleven is, in terms of stats and movesets. Aside from the main 3, Terry/Ibuki and maybe Trina for TP reasons, there's very little reason to use the other Earth Eleven characters, especially almost all of them need Totems to function and Totems aren't that great in general.
Various Sliver and Purple coins scouts that you can recruit from Chapter 3 as well the 11 Earth Eleven additonal characters that you can recruit at the end Chapter 5 will make sure make that almost every Earth Eleven player will be glorified bench warmers, when you can recruit characters like Goldie, Bailong, Durual, Nathan, Beta, Fei, Tori, Gabi, Soul, Gamma, Simon, Wolfram etc.
Such a shame as I grew to like most of them, but their kits and stats are underwhelming and they completely fall off in the post game.
All and all, Inazuma Eleven Go Galaxy BB/SV is what I label as a hidden gem as well being one of the best 3DS games that we never got officially released.
É surpreendente que durante metade do jogo, uma história realmente interessante e contada com calma foi feita, é legal ver a franquia tentando trabalhar desse jeito, não é nada de revolucionário, e ainda com seus exageros, mas é uma história que vai aos poucos trabalhando os pedaços novos da sua trama e introduz eles ao expectador com cuidado, os dramas dos personagens são feitos com calma e com um foco grande, dou muito destaque pra Konoha inclusive
Do capitulo 6 pra frente é a mesma coisa dos outros jogos então não tenho muito a acrescentar
E gameplay deu uma evoluida, ficou mais dinamica e resolveu meus problemas com a gameplay do chrono stone enquanto trouxe adições interessantes a fórmula E FINALMENTE FIZERAM MINIGAMES DE TREINO, EU NÃO AGUENTAVA MAIS SÓ APERTAR UM BOTÃO E AUMENTAR UM POUQUINHO O STATUS, ESSA ADIÇÃO ERA MUITO NECESSÁRIA
Só acho que poderiam ter sido mais criativos nas áreas novas do jogo, mas tirando isso tá ótimo a patifaria da vez
Pena que não existe uma tradução oficial, eu digo que é meu jogo favorito da franquia, mesmo tendo uma nostalgia do caralho com os 3 originais, muitas adições e coisas diferentes foram feitas nesse jogo, uma pena que não vingou, tomara que o Victory Road seja ainda melhor (não que eu va ter dinheiro pra comprar tbm)
Foi uma longa jornada com essa franquia que chegou ao fim, obrigado, Level-5
Do capitulo 6 pra frente é a mesma coisa dos outros jogos então não tenho muito a acrescentar
E gameplay deu uma evoluida, ficou mais dinamica e resolveu meus problemas com a gameplay do chrono stone enquanto trouxe adições interessantes a fórmula E FINALMENTE FIZERAM MINIGAMES DE TREINO, EU NÃO AGUENTAVA MAIS SÓ APERTAR UM BOTÃO E AUMENTAR UM POUQUINHO O STATUS, ESSA ADIÇÃO ERA MUITO NECESSÁRIA
Só acho que poderiam ter sido mais criativos nas áreas novas do jogo, mas tirando isso tá ótimo a patifaria da vez
Pena que não existe uma tradução oficial, eu digo que é meu jogo favorito da franquia, mesmo tendo uma nostalgia do caralho com os 3 originais, muitas adições e coisas diferentes foram feitas nesse jogo, uma pena que não vingou, tomara que o Victory Road seja ainda melhor (não que eu va ter dinheiro pra comprar tbm)
Foi uma longa jornada com essa franquia que chegou ao fim, obrigado, Level-5