James Bond 007: A View to a Kill

James Bond 007: A View to a Kill

released on Dec 31, 1985

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James Bond 007: A View to a Kill

released on Dec 31, 1985

A View to a Kill is the name of the computer games released in 1985 based on the James Bond film A View to a Kill. James Bond 007: A View to a Kill was a text-based video game for DOS, Macintosh and Apple II computers. It was developed by Angelsoft, Inc. and published by Mindscape Inc.


Also in series

James Bond 007: Licence to Kill
James Bond 007: Licence to Kill
James Bond 007: The Living Daylights
James Bond 007: The Living Daylights
James Bond 007: Goldfinger
James Bond 007: Goldfinger
James Bond 007
James Bond 007
Shaken but Not Stirred!
Shaken but Not Stirred!

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Developed by Angelsoft, this is a text adventure based on A View to a Kill. One thing I noticed about this text adventure is how good the writing itself is, so it’s no surprise that one of the writers and developers, Raymond Benson, went on to write James Bond novels.

The game is very good at understanding commands, allowing you to do some things that don’t progress the game. A lot of the puzzles involve examining objects and interacting with what you find, although one at the start has no mention of a watch you have to look at, you just need to remember that Bond checked out a watch in the film – it’s odd because nothing else in the game lacks this knowledge.

The game is extremely difficult. Not only do you need to figure out exactly what you need to do, but some events seem to happen at certain times, so if you took to many steps earlier on, you’ll completely fail. This is pretty typical for text adventure games, though, with lots of note-taking, trial and error and repeating. The quality of the writing, including all the failed attempts, make this a good text adventure.