Justice League Heroes: The Flash

Justice League Heroes: The Flash

released on Oct 17, 2006

Justice League Heroes: The Flash

released on Oct 17, 2006

Justice League Heroes: The Flash is the Game Boy Advance version of Justice League Heroes released from Xbox and PlayStation 2. This version focuses primarily on The Flash and features 2D sidescrolling action gameplay and a sidestory to the console game's plot.


Also in series

Justice League Action Run
Justice League Action Run
Justice League Heroes
Justice League Heroes
Justice League: Chronicles
Justice League: Chronicles
Justice League: Injustice for All
Justice League: Injustice for All
Justice League Task Force
Justice League Task Force

Released on

Genres


More Info on IGDB


Reviews View More

Surprisingly enjoyable experience, and this is coming from someone who normally hates beat-em-ups.

They do a lot of cool things to make you feel like you're playing as The Flash, its a shame you probably couldn't have a game like this come out nowadays. The general audience for superhero games barely even want games that aren't Batman or Spider-Man, if a new Flash game came out and it wasn't an open world cinematic third person game it'd get shit on for "looking like a mobile game".

But I digress. Despite only having two buttons for combat, and only one real combo (pressing A four times), I didn't get tired of the combat. I think my problem with most beat-em-ups is actually partially because of the comboes. Your B button acts as a "dash to" button thats great for opening up on an enemy or dodging an enemy's attack by zipping to another enemy. Your R is a slow-down effect thats pretty cool, and L tags in another member of the JL. They all basically do the same thing, which is a screen wipe.

The story was exactly what you'd expect from a GBA superhero game, but to be honest, I was actually very impressed with the short bits of cutscene we got. It was reminiscent of a comic book, and featured wholly unique designs for the characters. Brainiac's design especially was unique, and I loved Grodd's design a lot. The boss fights themselves were pretty fun for the most part, with the exception of Circe, who kinda just keeps throwing the same long attack at you that you dodge the exact same way and it feels super long and boring.

Overall I was very surprised, I thought I was gonna play the first level or two to see what was up with this game and then drop it, but it was so enjoyable I actually ended up finishing it. I dare even say its a hidden gem on the GBA! I recommend people to give it a try, especially if you're into superheroes or beat-em-ups.

At this rate, this will probably always be the best Flash game of all time!

This game rules. It's a simple, short beat em up with a combat and power-up system that actually gives you a good feeling of being The Flash. The boss fights are also, super cool.

Unfortunately, I didn't really understand how the save system worked. When I got a game over on the final boss, my last save had been on level 2. It's a fun game, but not fun enough to playthrough the whole thing for the last 30 seconds of game.

Boss fights are fun and can get surprisingly difficult and power up "ult" system is cool where you can summon a hero mid battle