Kaizo Mario 64

Kaizo Mario 64

released on Dec 31, 2009

Kaizo Mario 64

released on Dec 31, 2009

A mod for Super Mario 64

Kaizo Mario 64 is a ROM hack made by OmegaEdge29 in 2009. It contains 120 stars and requires Mario to collect every last star before he can enter the final stage, Bowser in the Sky. As the name suggests, this hack is intended to be a much more difficult version of the game. This hack does not alter the level geometry of any of the stages, but instead adds difficulty by moving, adding, and replacing the objects within the stages. In general, this hack was not designed with glitches in mind, so many stars can be collected easily with trivial glitches or skips.


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Básicamente shitpost de Mario el videojuego, con cada cosa más estúpidamente puesta que la anterior. Realmente no sé cómo calificarlo al ser un rom completamente hecho a malas para joder la paciencia de la gente. Igual le guardo cariño por la guía del diepi por 2014

A kaizo mario 64 has lots of potential as sm64 has the best movement of any game in my opinion, but this hack is just bad. Adding random obstacles and enemies to make it hard doesn't make it fun (there is a difference between fun because hard and annoying because hard). This shit is just annoying and bad sorry!!!

Honestly, it's not that great from a game design perspective or a difficulty perspective. Just adding shit to avoid or more shit to do isn't enough for me...