Super Mario 64

Super Mario 64

released on Jun 23, 1996

Super Mario 64

released on Jun 23, 1996

The first three-dimensional entry in the Mario franchise, Super Mario 64 follows Mario as he puts his broadened 3D movement arsenal to use in order to rescue Princess Peach from the clutches of his archrival Bowser. Mario has to jump into worlds within paintings ornamenting the walls of Peach's castle, uncover secrets and hidden challenges, and collect golden Power Stars as reward for platforming trials.


Also in series

Super Mario 64 DS
Super Mario 64 DS

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can't count how much i tried to finish it

although kinda dated, this game is still a blast and i can have a good time running around in the game because mario controls like a god if god was a nintendo 64 controller.

This game is super important to me because it was the first game I ever beat. It's a great game with the main weak point being the bosses, not to say they suck, they just aren't as challenging as the platforming required to get to them. Still, if you haven't played it you should give it a try.

Another historically significant game - almost wild how many mechanics / ideas we take for granted were pioneered by this game. Although later 3D Mario games improve upon what this game started, it still feels really tight and responsive to play today.

This review contains spoilers

Esse jogo me proporcionou uma experiência mediana, mas não deixou de me alegar e me destrair(da Vitória). Esperei muito tempo pra falar isso...Mario era meu tio(e 64 a idade dele:[ )