Kim Possible: A Sitch in Time - Episode 2: Past
released on Nov 28, 2003
Play Kim Possible - A Sitch in Time Episode 02: Past game, and step into this exciting adventure with our favorite villain-fighting hero! This time we go back in time and help Kim on her first day of preschool! Kim has always been a little rascal, but also courageous and adventurous in her heart. It comes as no surprise that she's not like any other children, as she tries to escape her classroom to meet Ron Stoppable or Pre-K Ron. He is her best friend and a helpful sidekick but is also her next door neighbor. However, Kim can't do it all by herself. She needs your help to find her way out!
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Funny...
This game is slightly better than the first one even though not much changed. For one, the controls are better, down is now crouch and not space. But you rarely crouch anyways. The levels are longer, which is more of a con for me personally but whatever. Collectible score points were added but I skipped passed them after awhile.
The platforming, jumping, and hard time seeing which objects are interactable are still a present problem but it didn't annoy me as much like the first game.
But you want to know what annoyed me....the stupid janky wacky final boss. Like seriously what the hell was that?!?! Ain't no way they put that in the game and went "Perfect, everybody will love this". If I wasn't such a kind individual, I'd double slap the rude individual who made that.
This game is slightly better than the first one even though not much changed. For one, the controls are better, down is now crouch and not space. But you rarely crouch anyways. The levels are longer, which is more of a con for me personally but whatever. Collectible score points were added but I skipped passed them after awhile.
The platforming, jumping, and hard time seeing which objects are interactable are still a present problem but it didn't annoy me as much like the first game.
But you want to know what annoyed me....the stupid janky wacky final boss. Like seriously what the hell was that?!?! Ain't no way they put that in the game and went "Perfect, everybody will love this". If I wasn't such a kind individual, I'd double slap the rude individual who made that.