The King of Fighters Collection: The Orochi Saga
released on Oct 28, 2008
The first ever collection of THE KING OF FIGHTERS, consisting of 5 complete games. KOF 94, 95, 96, 97, 98.
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This compilation/collection provides KOF '94, KOF '95, KOF '96, KOF '97, and KOF '98 all in one disc which is great for old-school fighting and SNK fans out there. Unfortunately, the emulation is not great and the game do suffer from small graphical glitches here and there as well as slowdown.
All in all, it's a nice compilation to have in order to explore the earlier KOF games.
All in all, it's a nice compilation to have in order to explore the earlier KOF games.
This is for the challenges specifically in Orochi Saga Collection
This was a shock. I literally did not expect to beat all the challenges in this collection, but here we are. Being effectively the only content outside the rest of the games in this collection, the challenges in The Orochi Saga actually range from somewhat hard to figuring out the trick. I wouldn't say any of these challenges are super rage inducing, which isn't a sentiment I can say about the games in the the collection. Still some of the challenges were actually kinda fun, and I'd hope other games look into rather than a simple super string of combos that trials turned into for a lot of fighting games. Still I don't think these challenges are really worth doing for the most part if you struggle with them, and it took me learning one character to get the whole thing down right. Still the majority of these games seem to fall to jump in hard kick to crouch hard kick.
This was a shock. I literally did not expect to beat all the challenges in this collection, but here we are. Being effectively the only content outside the rest of the games in this collection, the challenges in The Orochi Saga actually range from somewhat hard to figuring out the trick. I wouldn't say any of these challenges are super rage inducing, which isn't a sentiment I can say about the games in the the collection. Still some of the challenges were actually kinda fun, and I'd hope other games look into rather than a simple super string of combos that trials turned into for a lot of fighting games. Still I don't think these challenges are really worth doing for the most part if you struggle with them, and it took me learning one character to get the whole thing down right. Still the majority of these games seem to fall to jump in hard kick to crouch hard kick.