Klonoa: Door to Phantomile

Klonoa: Door to Phantomile

released on Dec 11, 1997
by Namco

Klonoa: Door to Phantomile

released on Dec 11, 1997
by Namco

Klonoa: Door to Phantomile is a side-scrolling platform game viewed from a "2.5D" perspective. The player moves the protagonist, Klonoa, along a path in a two-dimensional fashion, but the game is rendered in three dimensions. This allows the path followed to curve and for the player to interact with objects outside of the path.


Also in series

Klonoa 2: Dream Champ Tournament
Klonoa 2: Dream Champ Tournament
Klonoa Beach Volleyball
Klonoa Beach Volleyball
Klonoa: Empire of Dreams
Klonoa: Empire of Dreams
Klonoa 2: Lunatea's Veil
Klonoa 2: Lunatea's Veil
Kaze no Klonoa: Moonlight Museum
Kaze no Klonoa: Moonlight Museum

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Genres


More Info on IGDB


Reviews View More

Magical magical very special game wow. There’s some legit alchemy going on at Namco with how well every aspect of this game from the art direction to the stage design to the music to the story to the everything coalesces into this perfectly-realized experience. It’s not a particularly complex game or anything but it’s just sooo satisfying to simply exist in, the 2.5D gimmick really does wonders in making each level feel like a genuine space. It’s weird because the actual stage layouts are quite video game-y but they never feel like empty backdrops for platforming, those are all real, tangible places where my buddy Klonoa lives! I feel like most conversation around Klonoa (the game, not the sweet wahoo boy) tend to focus on the big late-game tonal shift—and I get why, it’s incredibly memorable and effective. But I worry that overshadows just how memorable and effective everything else here is too. This game just has a one-of-a-kind vibrancy to it that I find really captivating. But if you’re reading this you either already know what I’m talking about or you haven’t played Klonoa yet, in which case: go fix that right now!

I always wanted to hug (and eat) Klonoa.

That's how you know you made a good character.

Soooo charming, and the story gets kinda emotional while you are not expecting! I remember playing it on PS1 way back in the day but I had to play again now.

The gameplay is super simple (jump and wind bullet, and that's it!) but the stages are VERY well done. It's purely 2D but the way stages are constructed in a 3D world makes them stand out.
Enjoyed it a lot! (played the remake on steam)

Klonoa is so expressive with just the word wahoo

This games so cool though, willing to just be itself in so many ways, easy to see why it glued onto so many peoples brains

Klonoa cutest of all time

My favorite platformer ever made, I don’t even really have any complaints about it I don’t think. Klonoa is scrungly and needs a hug.

Um jogo lindo, com uma ótima jogabilidade e um level design que explora muito bem a habilidade principal do Klonoa. A história é bonitinha e confesso que fiquei um pouco emocionado no final kk, invejo quem teve o privilégio de jogar este jogo até o fim na infância.