Mario Party Advance

Mario Party Advance

released on Jan 13, 2005

Mario Party Advance

released on Jan 13, 2005

It's a portable party on your Game Boy Advance! Mario Party Advance takes all the fun of the home console game and puts it in your hands. All-new mini-games and a host of Professor E. Gadd's incredible Gaddgets -- unique trinkets, toys, detectors and tricks like the Lip Disguise-o-matic that let you play tricks on your friends, test your compatibility and much more. Discover the 60 mini-games as you play through the single-player game boards. Earn coins as you play the mini-games, and use those coins to unlock Gaddgets you can use with your friends. Use your Gaddgets to take the game into the real world. Place your finger on the Finger X-Ray to see what's hidden inside, or use the Compatibility Meter to see how well you and your friends match up.


Also in series

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Reviews View More

They made a single-player Mario Party for some unfathomable reason. There are some good minigames in this (and some real stinkers), but overall, it's still not totally clear why this game exists.

This is a very unique single player spin on Mario Party, traversing a huge board and solving quest everywhere to unlock more mini games for multiplayer and other single player minigames. All to the lead up to a mini game against Bowser which is pretty nice! Now I will say, the requirement of needing your own copy of the game does suck in order to play everything together but a lot of the duel and single system mini games are fun! That said this is definitely a game you might check out on your spare time when you're just interested enough to try it.

My least favorite Mario Party! I do like the graphics a tiny bit though.

If this is Mario’s party I’m headed home.

This is one of my favorite GBA games to be honest, maybe it's nostalgia talking but tedious as it may be at times this game felt like a strong and cohesive adventure (not what you'd expect out of a Mario Party game)

Going around fulfilling missions for mario characters would be fun if moving through the board wasn't so annoying and some of the missions weren't so bad.
EDIT: Eventually went back and finished it. I guess the game's charm and the actually good minigames won me over despite all the terrible missions of going back and forth through the board, all the minigames that are drawn out and monotone and the fact that the minigames have no variations in the story mode despite having them in the side modes which is almost as baffling as them having almost half the minigame list appear only once through the main mode of the game which makes the repetition drastically worse than it would be otherwise.