Mario vs. Donkey Kong: Tipping Stars

Mario vs. Donkey Kong: Tipping Stars

released on Mar 05, 2015

Mario vs. Donkey Kong: Tipping Stars

released on Mar 05, 2015

In this puzzle/platformer hybrid, players guide Mario Minis to the exit door using touch control. As with previous games in the series, players can create their own levels and share them with other players online. In this game, players can “tip” the creators of the user-generated puzzles with stars, which can be used to buy new parts in the robust level creator.


Also in series

Mario vs. Donkey Kong
Mario vs. Donkey Kong
Mini Mario & Friends: Amiibo Challenge
Mini Mario & Friends: Amiibo Challenge
Mario and Donkey Kong: Minis on the Move
Mario and Donkey Kong: Minis on the Move
Mario vs. Donkey Kong: Mini-Land Mayhem!
Mario vs. Donkey Kong: Mini-Land Mayhem!
Mario vs. Donkey Kong: Minis March Again!
Mario vs. Donkey Kong: Minis March Again!

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Mario vs. Donkey Kong: Tipping Stars delivers a solid puzzle experience where you must guide little wind-up versions of Mario and friends across obstacle-filled stages. The core gameplay of moving platforms and creating paths is satisfying, and the level editor offers a wealth of potential for creative challenges. However, the game lacks a distinct spark, with levels feeling a bit too formulaic at times, and the tipping mechanic (where players earn bonus stars by supporting player-created levels) is an interesting idea but may not fully motivate most players.

The 2nd best behind Mini-Land Mayhem! in my opinion. Only downside is lacking a story.

Basically a Mini-Land Mayhem level pack plus a level editor; but for $20 you could do a lot worse. The levels packed in with the game have a weird difficulty curve where the majority of the main game's levels are extremely easy, the extra levels and first 15 or so bonus levels reasonably challenging, then for the last 10 or so bonus levels they went mad with power and made the most obtuse and difficult levels imaginable.
The level editor itself is extremely intuitive, robust, and fun to use. Thing is though, so much of the game's content was online and not only is that shut down now, but even when it wasn't, it's a kids' game focused on user created content. In other words, the vast majority of what you'd find was trash. At the very least there were some Nintendo created levels that were uploaded and were fantastic, but they're lost media now. You can at least find pictures of them online and recreate them in the level editor like I have.

I liked the music for the last area at least? This probably would’ve been more enjoyable if I actually made use of the level editor here but there’s no point now that miiverse shut down and street pass is barely even a thing now and I can’t imagine this game was very active in the first place. Besides that it’s basically just the same as most of the games in this series.