Meanders

Meanders

released on Feb 07, 2018

Meanders

released on Feb 07, 2018

Meanders is a sparkling adventure through a series of funny and relaxing challenges in a colorful setting.


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El juego es realmente una tontería. Hacer puzzles con plataformas, doble salto y esas cosas típicas. No os va a cambiar la vida, pero es bastante divertido y se va complicando sin ser frustrante conforme avanzan los niveles. Si quieres hacerte con los coleccionables es fácil, pero vas a tener que dar más de un salto al vacío para pillarlos. Lo mejor viene al final, cuándo te dan un power up por cada vez que te pasas el juego que cambia bastante la forma de afrontar cada puzzle. Ideal para speedrunners.

Kinda fun, good pacing, but it's pretty chaotic and doesn't feel polished and is as such overshadowed by other platformers or semi-sports games like Cyber Hook or DeadCore.

This review contains spoilers

Meanders is a somewhat decent indie game. You platform around trying to shoot balls through hoops or balloons or whatever else the level decides, and then when you're done you move onto the next. Nothing special. At least on the surface, because after you complete the game, you get to add a rule. I'm not talking about stuff like an extra jump. I'm talking about porting the basic mechanics from a whole other game like Space Engineers or Serious Sam into this game and playing through the whole thing again like that. It is honestly insane to think that this game brought together other indie titles like never before and implemented them in a somewhat faithful way, with level design to facilitate it. For example, my first choice of added rules was No Meander's Sky, an obvious play on No Man's Sky in it's somewhat original form, so instead of holding a ball you get a gun with 5 shots, and instead of a double jump I got a jetpack.

I really don't have much more to say about this game than that, the mechanics are fine and the level design is adequate if simple. There's a fun little bit of personality to it where the text on the screen keeps putting you down for being slow. And the game does have a level select and a speedrun mode if you're into that sort of thing, but I'm really not. The music mixes between not really noticeable and kinda funky, but again it's nothing super special. There is one thing that bugs me, and that is that there seems to be absolutely zero movement tech in the game, which is a damn shame. In fact, it seems they purposefully limited the speed at which you can go, because any bounces that create speed is immediately capped by your jetpack. As I said before, the game itself is mediocre when you get down to it, but what it does with implementing other games' mechanics into it is really special, and I hope to see more games do the same in the future.