Metal Gear Solid

released on Sep 03, 1998

Metal Gear Solid is a stealth game created by Hideo Kojima which follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake. Despite a transition to 3D, Metal Gear Solid's gameplay remains similar to his predecessors. The game utilizes a traditional top-down view and the player must navigate the protagonist Solid Snake through the game's areas without being detected. Detection will set off an alarm which draws armed enemies to his location. Conversations with Snake's allies and cutscenes are used extensively to advance the plot and gain more insight into it. Metal Gear Solid is regarded as one of the greatest and most important video games of all time, and helped popularize the stealth genre and in-engine cinematic cutscenes.


Also in series

Metal Gear Survive
Metal Gear Survive
Metal Gear Online
Metal Gear Online
Metal Gear Acid
Metal Gear Acid
Metal Gear 2: Solid Snake
Metal Gear 2: Solid Snake
Metal Gear
Metal Gear

Released on

Genres


More Info on IGDB


Reviews View More

Çıktığı yıla göre devrim niteliğinde ama günümüzde çıtırdan yaşlanmış ne yazık ki. Kontroller dayanılamayacak düzeyde kütük. Hikaye, atmosfer vs kitap gibi akıyor lakin. Eğer gameplay'e katlanabilirseniz oynayacağınız oyun gelmiş geçmiş en iyi oyun dahi olabilir.

Def influential.

This game tries to not be a game through control and input, but more so through simultaneously separating and linking- our agency and perspective from the identity of the characters and game-world. It's genre is bullshit despite what people will tell you, and I think it knows it: stealth? no, mailman.

It goes to any length to say this isn't the game you've been sold or want it to be, probably too much though. I'm pretty convinced Kojima made a lot of this game unsatisfying and job like as possible just to slap people in the face for trying to find a hollow purpose in something like this.

It's a game that doesn't want to risk being misunderstood, and because of that it still comes off as having as much ego as it doesn't want you to have. But that's okay, everyone has an ego.

5-6/10

Got surprisingly far, surprisingly easily (over halfway) for a drunken, 2:00am, pass-the-controller type of situation.

"No heros on war. All known heros are dead or in prison."
-Solid Snake.

Metal Gear Solid feels like a B-tier action movie vibe game with clunky, often frustrating gameplay that definitely shows its age. The standout feature is the drama and the twists revealed through the codec interactions, which adds a cool, dnamic element to the story. However, I wasn’t a fan of how heavy-handed it can be at times, and some of the moments felt pretty tasteless, especially in the way it deals with certain characters. Those post-battle expositions, in particular, mostly missed the mark, ngl. Despite these issues, it still has its moments. Also, I’m really excited for the sequel, especially to see my baby girl Raiden in action! <33

This review contains spoilers

Despite having some REALLY big flaws in level and (especially) boss design on mainly the second disk but also the last few sections of the first disk, along with having one of the most frustratingly unfair final boss fights with Liquid Snake that made me tweak out HARD (I really enjoyed the part where if he kicks you ONCE it does the same damage as like 2-3 of your full combos THANKS KOJIMA), MGS1 despite these flaws still holds up incredibly well today, and has some of the coolest gameplay gimmicks and secrets I've seen in a game to this day. This is probably what I'd consider to be my first proper "stealth" game, and while it took me around an hour to really come around to the gameplay loop, It hooked me hard and working out how to narrowly avoid cameras and guards was pretty fun (albeit a bit tedious at times especially near the end of the game).

It's definitely worth playing to experience where Kojima really got launched into the spotlight with his genius in game design, but it REALLY shows it's age in some parts, that can sour the experience a bit.