Metroid Prime

Metroid Prime

released on Nov 17, 2002

Metroid Prime

released on Nov 17, 2002

A 3D exploration-focused metroidvania with first-person shooting mechanics and the first 3D entry in the Metroid series, Metroid Prime follows Samus Aran after the events of Metroid (1986) as she boards a Space Pirate frigate, then chases her escaping archrival Ridley into the intricately structured Tallon IV, a planet full of deadly wildlife and former home to the advanced and ancient Chozo race.


Also in series

Metroid Prime: Blast Ball
Metroid Prime: Blast Ball
Metroid Prime 3: Corruption
Metroid Prime 3: Corruption
Metroid Prime Hunters
Metroid Prime Hunters
Metroid Prime Pinball
Metroid Prime Pinball
Metroid Prime 2: Echoes
Metroid Prime 2: Echoes

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Genres


More Info on IGDB


Reviews View More

This remains my favourite 2D to 3D transition of any video game series. The backtracking and metroidvania aspects are pulled off perfectly for me, making exploration feel exciting every moment of this game. The puzzle-esque combat fits really well with the movement and enemies, making it feel like it's never at the forefront of the game's focus although complimenting the gradual expansion of the map. World building and the soundtrack also greatly improve the playthrough as uncovering the secrets of Tallon IV and the planet's atmosphere boost immersion while it's accompanied by the futuristic soundscapes. There's a reason why this is one of Nintendo's most celebrated titles.

I don't tend to like exploration games. I like this one. It's great!

It's Metroid Prime. Everything that could ever be said about it has been said.

arguably the goat but my friends get mad when i mention that

GooeyScale: 95/100

Depois inúmeras tentativas de emular pude ao fim,sair do trecho inicial na espaço-nave.

Chegando a Tallon IV,senti a mesma sensação jogando Super Metroid.
Atmosfera,o que mais adoro nessa franquia,transcrito perfeitamente ao 3D.Assim como a exploração e a inserção da jogatina FPS.
A OST honra ao dos 2D.

Em conclusão, entregaram tudo é um pouco mais.Retro Studios era um estúdio iniciante e Nintendo de imediato deu um trabalho desafiante e fizeram um excelente trabalho.

I love this game's focus on atmosphere and traversal. They could have played the concept of "First-person Metroid" more in line with the tropes of the day, but the focus on exploration and world-building really helps it stand out even among modern FPS games.