MFP: My Friend Pedro

MFP: My Friend Pedro

released on May 15, 2014

MFP: My Friend Pedro

released on May 15, 2014

"Hello. It's me. Pedro. Your friend. We are going on an adventure. Just you and me!" Led by your imaginary friend (who happens to be a banana) you embark on an adventure that mainly involves blasting inconsiderate gangsters in the face with a wide variety of weapons.


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MFP: My Friend Pedro, albeit a little in the shorter side, did bring me a smile and transported me back to an era where fully and mechanically solid video games could just be frequented as easily as loading into Newgrounds and clicking play. The game itself is a little bit like how a two-dimensional Max Payne video game could be, with time-stopping mechanics and a couple of acrobatics you can pull off to rack up your score and to play around the gunfights to kill gangsters before they can even think of shooting you, with a distinct enough arsenal that you unlock gradually, and some challenges to do as well.

It's a fun little time for an afternoon, and playing it in anticipation of the 2019 reimagining is funny because now I think that this game actually takes place after that considering how dark and gritty it is, and how the protagonist is bald as hell. Fun times.

If Max Payne was made into a flash game

TL;DR: While on the shorter, less replayable side, My Friend Pedro is a fun little sidescroller-shooter romp that is a joy to come back to every few years. Had a blast taking turns on executing insane slow-motion trickshots with a friend of mine on my local library's crappy office computer.

tremendo juego, además del factor nostalgia es un muy buen juego en sí, super disfrutable y con el toque absurdo de adult swim