Mickey's Wild Adventure

Mickey's Wild Adventure

released on Apr 21, 1996

Mickey's Wild Adventure

released on Apr 21, 1996

Mickey Mania: The Timeless Adventures of Mickey Mouse is a 1994 platformer video game developed by Traveller's Tales and published by Sony Imagesoft for Sega Mega Drive/Genesis, Mega CD, and Super NES. In the game, the player controls Mickey Mouse, who must navigate through various side-scrolling levels, each designed and based from classical Mickey Mouse cartoons from 1928 to 1990. The game was later released on PlayStation in Europe and Australia as Mickey's Wild Adventure and was later released in Europe and Australia on the PlayStation Store on July 10, 2012. The box stated that Mickey Mania was the first video game to feature animations by real Disney animators. This is also known as the first game that video game designer David Jaffe worked on.


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This is one of the first platformers I have ever played.
Even before Mario jumped into my life, Mickey was there.

The presentation alone sold this game for me: the artstyle was amazing, the music was memorable, and the fact that every level was based on specific classic shorts was really nice.
THe fac that the first level starts in Black & White because it is based on Steamboat WIllie, only to slowly gain color as you start meeting different charcaters and setting for later shorts... it is an amazing idea that I wish other similar games based on television would use as inspiration. Even the different levels have a different vibe depending on what they are based on, more specifically Iloved the shift in tone with the second level, based on the Mad Doctor.

This presentation makes for a really magical experience as a kid.... the issue is that even back then I noticed how much the game is just... mediocre... it's incredibly short, only consisting of like 40 minutes of platforming, with a level design that feels sluggish and not exactly that enjoyable.

It is a short experience hat lets you gor for kinda forgettable levels and forgettable bosses in terms of gameplay....... this kinda makes the title a bit devisive, but I am still able to find it slightly enjoyable for the creativity and artstyle.... still I am sure there are better Mickey titles out there.

Dark Souls della mia infanzia

This review contains spoilers

I am greatly they ported this from an older console. The Story is that Mickey goes through famous shorts around his life, and adventures through them, this is all the story you need for a great game, and it delivers well. The Graphics are great, fun to look at, play on, and look just like the shorts, and use creative ways to show them, most noticeable example is when the Steamboat Willie level gets more color as Mickey goes on. The Gameplay is fun and tense, the levels are all fun to explore, and creative in how they use the platformer formula, there are some annoyances, like how jumping on enemies heads makes the slow throwing weapons feel almost unneeded, there are many enemies, some can pop out of nowhere and hit you without a way to counter them, it's more annoying when you restart the levels after 5 hits, why do you sometimes attack creatures that don't look threatening, and how was I supposed to know to walk past the Meese when I would have been hit by them earlier. The Music is great, all match the tone for each level with whimsical wonder in them. Mickey's Wild Adventure is an underrated PlayStation game, so now would you like to take an adventure stop that from staying true?

THIS IS MY.... WILD ADVENTURE!!!

Arguably the best platformer to come out of Disney. There are some great ones out there, but to me, this stuck out the most. MWA was the most memorable. Cheerful and at times creepy music kept your energy high up. Platforming was basic, but sufficient if not very challenging. That's not to say it's a bad thing. Because Mickey's Wild Adventure is quite short. So the way it was made to be quite challenging makes sense. And mind you, the game doesn't feel unfair at all. It's heart-warming to play this game and it saddens me to recognize that Disney will probably never again publish something this pure and fun.

I remember this game being insanely difficult. I highly doubt I ever got close to finishing it. The imagery was so vivid and creative though, it still lingers in the back of my brain 25+ years later.