Mortal Kombat Advance

Mortal Kombat Advance

released on Dec 12, 2001

Mortal Kombat Advance

released on Dec 12, 2001

Classic Mortal Kombat action returns as you defend the Earth against the most lethal fighters from Outworld. Immerse yourself in battle and prepare for the fight of your life as you enter the world of Mortal Kombat Advance and discover what awaits you.


Also in series

Mortal Kombat: Shaolin Monks
Mortal Kombat: Shaolin Monks
Mortal Kombat: Deception
Mortal Kombat: Deception
Mortal Kombat: Deadly Alliance
Mortal Kombat: Deadly Alliance
Mortal Kombat: Special Forces
Mortal Kombat: Special Forces
Mortal Kombat Mythologies: Sub-Zero
Mortal Kombat Mythologies: Sub-Zero

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Mortal Kombat Advance brings the classic arcade brutality to the handheld Game Boy Advance. While the scaled-down visuals and simplified controls reflect its portable nature, it admirably captures the essence of the series. Fans will relish the roster of familiar fighters and gory fatalities, but the experience is hampered by choppy animation and occasional input lag. Despite its limitations, Mortal Kombat Advance remains a nostalgic and entertaining, albeit flawed, translation of the iconic fighting franchise.

Enjoy this christmas list of a roster...and just like the 24th of 2001 this game was dropped into a chimney and burned into my memory!

This game exists in a weird purgatory of simple mediocrity. I'm not a fan of Mortal Kombat, so it was a given that playing a video game which biggest accomplishment is it functions at a base level was going to be just as enjoyable as the time I drank bong water for $50.

Mortal Kombat Advance lacks everything that gives fighting gives an identity. There are total of zero fluid combat strings you can pull off amongst the entire cast of pallet swapped sprites that have voice lines from characters that don't appear its roster. It's gameplay loop is so exploitable that it makes me pulling off Sol Badguy's infinite in Guilty Gear: The Missing Link look just as jawdropping as Daigo vs Justin's set in Evo 2004. The "soundtrack" makes my nephew slamming his saliva caked hands on his Fisher Price keyboard sound just as introspective as Simon and Garfunkel's "The Sound of Silence." I go could go on for hours, but there's no point.

I don't think it is right to even refer to Mortal Kombat Advance as a "video game," not even because of its design, but because it is just a sad reminder of what corporate greed looks like. It was a quick port of a pretty alright game with cult following made so kids could throw tantrums in Target until their Mom's bought them it. "Life is like Monopoly; You are not old, you are obsolete" as Justin Trosper once said.

I think that the only positive takeaway from this game is that some epitome of Reddit told me this game was better than Guilty Gear -Strive- because posting nonsensical bait on Twitter dot come makes you George Carlin, I guess. Remember kids, if you ever feel like you're a disappoint, just look up handles of gamers like LoliLover59 or some other made up username on Twitter and remember that it could always be worse

Rating: Z
Genre(s): 2D fighter, novelty game

If you're expecting a competent port of Mortal Kombat 3 for GBA, you're gonna be let down big time. This is a broken, crusty, unplayable, sorry excuse for a handheld port that you should stay the Hell away from if you know what's good for you, and likely the worst Mortal Kombat game.