MotoHeroz

MotoHeroz

released on Sep 15, 2011

MotoHeroz

released on Sep 15, 2011

MotoHeroz takes the fun, fast gameplay of a Trials style game, adds it to a frantic rally race, and delivers a fresh new kind of side-scrolling, platform racing game.


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Brilliant game. It's a cute version of Trials, with chunky little cars rather than motorbikes. Took me years and years to 100% it.

Online leaderboards stayed up for a long time after Nintendo closed WFC, as it was hosted at RedLynx themselves. It finally went down with the pandemic, I guess they all started to work from home and finally unplugged the computer serving this game.

Are you kidding me? I can't believe this is delisted everywhere. It's the only "Trials" or anything resembling Trials that I actually liked in any capacity, and I really, REALLY liked this. It's like 2D Sonic in a way, but way smarter, as the emphasis is more on mastery as opposed to cheap hits, and sports way deeper physics. There's an incredibly fun/addicting gameplay loop wherein you try to get the best time you can, earning you stars to upgrade your vehicle, in order to be able to get even better times in all stages, earning you more upgrades etc. Heckin' genius. To this day I have not played any other mobile game that captivated me to the extent that this did, that isn't a Magic the Gathering tie-in. If anyone knows a way to be able to play this, kindly please leave a comment. I'm genuinely curious about the feasibility.