gingerbeardman
Bio
JUS4QIX
JUS4QIX
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Liked 50+ reviews / lists
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Played 1000+ games
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Journaled games once a day for a week straight
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1164
Total Games Played
000
Played in 2024
108
Games Backloggd
Recently Reviewed See More
This is a brilliant game. It's not perfect, in that it can be quite slow to progress and require repeat attempts, and the final opponents are very very difficult in the old school Japanese gamer way. But today you can play with emulators and save states and have a less frustrating time in the final half of the game. It's just wonderful and they don't really make them like they used to.
The vibe of this is impeccable. Visually it really nails the old school arcade vibe.
But the gameplay doesn't quite match up. Too much stuff is random, which never really happened in old arcade games. That's why people could reach kill screens in Pac-Man and Donkey Kong, or wraparound after the final level in games like Flicky.
The flashing donuts are the best example: classic arcade game Bomb Jack has the same mechanic, you can collect flashing bombs in order, and you can start at any point in the chain, which is both fun and teaches you how to best approach each level. But in Donut Dodo the flashing donuts appear in random order, so instead of learning the best way to approach the stage you're running about like a headless chicken which is both annoying and not as fun as it could be.
I can recommend the game as a great example of how to make a modern game look retro, but I can't in good faith recommend it for the gameplay. It was so close to being great!
But the gameplay doesn't quite match up. Too much stuff is random, which never really happened in old arcade games. That's why people could reach kill screens in Pac-Man and Donkey Kong, or wraparound after the final level in games like Flicky.
The flashing donuts are the best example: classic arcade game Bomb Jack has the same mechanic, you can collect flashing bombs in order, and you can start at any point in the chain, which is both fun and teaches you how to best approach each level. But in Donut Dodo the flashing donuts appear in random order, so instead of learning the best way to approach the stage you're running about like a headless chicken which is both annoying and not as fun as it could be.
I can recommend the game as a great example of how to make a modern game look retro, but I can't in good faith recommend it for the gameplay. It was so close to being great!
One of my Wii hidden gems. It's a cute, plane-only Pilotwings style game. Small but perfectly formed. I really love this. It's just a chilled out, peaceful time, with some challenges and stuff to find.
Also called Stunt Flyer: Hero of the Skies https://www.backloggd.com/games/stunt-flyer-hero-of-the-skies/
Also called Stunt Flyer: Hero of the Skies https://www.backloggd.com/games/stunt-flyer-hero-of-the-skies/