Obitus

released on Dec 31, 1991

You're in the depths of your own worst nightmare... but this time there's no waking up. Lost and alone in a dangerous and alien world you must discover where you are, how you got here... and how you are going to get out! In a frantic search of the unfamiliar land you explore amazing forests, mines and underground complexes collecting objects and interacting with indigenous creatures. Re-emerging into daylight you race along perfect parallax action scenes, dispatching enemies as you battle even deeper into the unknown. Impelling RPG with more than a dash of hack and slash.


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I pop this game in once a decade to see if it'll get any better and it never does. Every design decision generally falls somewhere between sadistic, obtuse, and incompetent. The intrigue of the funky geometry and muted British atmosphere can't carry it for very long, especially once you realize there are only two songs and the environments are all more or less identical. There are no credits in the SNES version or its booklet which makes me a little sad for whatever reason.