Paper Mario: Color Splash

Paper Mario: Color Splash

released on Oct 06, 2016

Paper Mario: Color Splash

released on Oct 06, 2016

A mystery is afoot on Prism Island - and only Paper Mario can solve it by restoring the island's vanishing colors with his new Paint Hammer and the powerful Battle Cards up his sleeve. These fresh layers of strategy, along with the hilarious action adventure gameplay the series is known for, make this one of the most colorful Paper Mario action-adventure games ever.


Also in series

Paper Mario: The Thousand-Year Door
Paper Mario: The Thousand-Year Door
Paper Mario: The Origami King
Paper Mario: The Origami King
Mario & Luigi: Paper Jam
Mario & Luigi: Paper Jam
Paper Mario: Sticker Star
Paper Mario: Sticker Star
Super Paper Mario
Super Paper Mario

Released on

Genres


More Info on IGDB


Reviews View More

Super mid but also really takes the series in a bad direction so extra bad.

they made sticker star again, but the levels are a bit better and more distinct, completely ruined by quite possibly the worst combat ever put into any game ever that serves zero purpose, a massive achievement that they made sticker star's combat and boss design even worse.

but muh "amazing writing!!!", literally all of it is jokes that barely land, there is nothing but jokes and its to the games detriment, the toads are so fucking boring that the writers and localizers have to make them scream reddit humor and "IM PAPER" to make you like them or make them stand out (they are not allowed to have names haha arent our limitations COOL)

only reason its not a 1/10 like sticker star because huey is one of the best characters the series has given us and theres like some actually solid levels this time

idk how but they made a good version of sticker star

Color Splash is bad. But its better than Sticker Star

Nice visuals, and an excellent soundtrack, best among any of the Mario RPG subseries, for my money.

The overworld scenarios and gameplay level-to-level were engaging enough to keep me playing to the end, even though the combat system was devoid of any real substance (though not nearly as tedious and frustrating as its successor's). If the game had any engaging combat system in place of the one it actually has, I imagine I would have really enjoyed this game as a full package.