Portal Stories: VR

Portal Stories: VR

released on May 16, 2016

Portal Stories: VR

released on May 16, 2016

Portal Stories: VR builds on the foundations of the award winning Portal 2 modification Portal Stories: Mel. Portal Stories: VR is a brand new mini story set in the Portal Universe. It features 10 brand new puzzles, specifically designed to work using the 360 degrees room scale that SteamVR offers. Inside Aperture, you'll be able to use the new "Aperture Science Instant Teleportation Device" and the "Aperture Science Apparatus Retrieval Tool" to solve the new tests. Powered by Unreal Engine 4, Portal Stories: VR gives the Aperture Science facility a whole fresh look. With new models, textures, particles and more!


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help I can't take off the headset and i can't feel my legs, or arms... or anything

It's cute, but unremarkable

i dont fuckin remember it was probably pretty good though

I was just clipped in the ground but it would probably be good

Why won't they give me the portal gun. Cowards.

It was fine, I guess. I was expecting there to be more, though. There were only a few levels that only took a few minutes each to complete, so I finished the whole thing in maybe 30 minutes max. I was sad to learn that there were no portals involved anywhere in the Portal game. The controls for movement were a little clunky, too. Also, the elevator part made me pretty dizzy.

The only problem was that starting the game normally spawned me in the floor every time and I had to find a fix online for it. Other than that, the game was ok and felt more like a tech demo.