Welcome to Paradise… Arizona. They’re out to get you. Or are they? It doesn’t matter. You don’t have time to think, only time to kill. Blast, maim and fire-bomb your way through 17 unsuspecting locales, from a small town to a heavily guarded military complex. Don’t get too crazy – this killing spree is anything but senseless. Out here, strategy is key and the locals are packin’ - so take advantage of the third-person "premeditated" perspective that lets you see exactly who's cold and who's still able to pull a trigger.


Also in series

Postal 2: Corkscrew RuLes!
Postal 2: Corkscrew RuLes!
Postal 2: Apocalypse Weekend
Postal 2: Apocalypse Weekend
Postal 2: Share the Pain
Postal 2: Share the Pain
Postal 2
Postal 2
Postal: Special Delivery
Postal: Special Delivery

Released on

Genres


More Info on IGDB


Reviews View More

More a mood piece than a functional video game and just a really strange example of something with such repetitive shooting gameplay yet the atmosphere and the storytelling and just the sort of feelings conveyed with it definitely compelled me. What's so interesting is how staggeringly different this is from Postal 2 both in terms of their interactivity (this is literally just shoot people to complete the level.) and also in terms of their tones where this one favours way more of this dark, angsty tone and seems to favour psychological horror above black comedy. This game's relationship with horror is the same as Postal 2's relationship with black comedy is and vice versa - like this starts off with Se7en esque title sequences and noisy industrial music just exuding dread. Some of the Postal Dude's quips and some parts of the game definitely do have understated dark humour behind it but unlike Postal 2 - it's not like the overwhelming element of it. That said, god, both games are just not at all subtle with their storytelling and I guess also notable is how the September 11th attacks happened in between the two games and this one just seems more focused on the psychology behind a spree killer and the inexplicable nature of it. Who knows what makes people tick?

Also definitely is elements of this game that feel edgy for the sake of edginess and it's also definitely a game that's very short and minimalist and will probably take you about three hours tops to complete. I dunno but this was kind of a weird stress relief game for me. Nothing relieves stress more than a game where you just gun down a bunch of people for the sake of it. Oh, also the fire mechanics in this are kind of fun but nowhere near as fun as Postal 2's fire mechanics. Also you can't urinate in this game but you can definitely still kill yourself. Oh how times change.

Uh yeah. Did anyone know this game existed without just logically deducing it from Postal 2? Possibly.

I wish the amount of effort that was put into the art direction, audio, world/character building, and ending was put into the gameplay itself, which is pretty basic.

Jogo datado, crasha bastante, se tirassem nome postal viraria qualquer jogo edge qualquer e o pior...não é relaxante

This games Atmosphere and Art direction is AMAZING.
Gameplay is pretty simple: Shoot everyone you come across.
Apart from the games premise it's also pretty forgettable.

edgy as hell mfs enjoying this bro

redux prolly better