Prince of Persia: The Forgotten Sands
released on May 18, 2010
Prince of Persia: The Forgotten Sands is a multi-platform video game produced by Ubisoft which was released on May 18, 2010, in North America and on May 20 in Europe. The games mark a return to the storyline started by Prince of Persia: The Sands of Time. Prince of Persia: The Forgotten Sands is the title of four separate games with different storylines. The main game was developed for PlayStation 3, Xbox 360, and Microsoft Windows, while the other three are exclusives for the PlayStation Portable, Nintendo DS, and Wii.
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It's been a few years since I played it, so I'm going off memory. I remember it being better than what I've seen people say online. The visual style and gameplay concepts are not very original, but there's actually some decent platforming. Combat was just fine, I think. If you're going through the series I'd give it a shot at least. You might be pleasantly surprised.
I felt a warmth in my heart when I first booted this game - it truly takes you back to those PS2 games. Unfortunately, that only lasted a couple of minutes.
The Forgotten Sands is not nearly as engaging as its predecessors. The game is a mechanical downgrade to every single PS2 game: the animations are stiffer, slower, and somehow less realistic than those much older games, which takes out the fun from the platforming. The combat lacks weight and the acrobatic moves the prince used to have, besides being too easy. The traps were mind-numbingly boring. The story has an interesting pivot, but it's conducted really poorly - the pacing is just off.
There were also multiple graphical bugs that required a restart of the game. I dropped it after about 4 hours. Too bad, I really wanted to like this.
The Forgotten Sands is not nearly as engaging as its predecessors. The game is a mechanical downgrade to every single PS2 game: the animations are stiffer, slower, and somehow less realistic than those much older games, which takes out the fun from the platforming. The combat lacks weight and the acrobatic moves the prince used to have, besides being too easy. The traps were mind-numbingly boring. The story has an interesting pivot, but it's conducted really poorly - the pacing is just off.
There were also multiple graphical bugs that required a restart of the game. I dropped it after about 4 hours. Too bad, I really wanted to like this.