Rance IV: Legacy of the Sect

Rance IV: Legacy of the Sect

released on Dec 11, 1993

Rance IV: Legacy of the Sect

released on Dec 11, 1993

Hundreds of years ago, the Master of Magic decided to use his immense power to bring peace to mankind and to annihilate the demons on the Earth once and for all. In a grand battle that lasted thirty-two years, his army defeated the demonic forces. However, as always in such cases, something went terribly wrong. Now the one who must correct things is Rance, a young warrior with nothing but sex in mind. As always, with the aid of his lovely slave Sill, Rance will prevail in his fight against darkness... but not necessarily against his libido!


Also in series

Rance 5D: The Lonely Girl
Rance 5D: The Lonely Girl
Kichikuou Rance
Kichikuou Rance
Rance 4.1: Save the Medicine Plant!
Rance 4.1: Save the Medicine Plant!
Rance III: Leazas Kanraku
Rance III: Leazas Kanraku
Rance II: Rebellious Maidens
Rance II: Rebellious Maidens

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Reviews View More

Very solid game all around, with the 2023 patch by TADA (found in the alicesoft english wiki) it's a pretty fun and balanced game, with the best plot so far and Sill having more of a main role compared to previous entries. Rance is still fun as hell and the translation for this game in particular is pretty amazing. The party members are wack though like Julia is complete garbage even if you get her to train and Merim just does absolutely nothing. Play it with a walkthrough as per usual with Rance games.

The gameplay is definitely an improvement from the previous game, but I definitely prefer the plot of Rance 3

the battle system gets better here because you can actually make the characters attack rather than it being a set up with the cpu, however, this game does have its drawbacks. they seem to make you withdraw from the dungeon at a certain time in game (8pm) which is ridiculous. perhaps it was to invoke a sense of realism? but it only makes things rather irksome.
oddly enough, monsters seem tougher to battle in this game in some cases.

i do like the amazing pixel art, which was very prevalent during the later 90's during the pc-98 era. i also kind of like how the game encourages you to go back to town with random events and things to do. kudos for them having an enemy named bitch

gameplay is complete dogshit, dungeons were awful, but overall still somewhat funny so ill let that slide

The final chapter is an atrocious mess that pukes one badly designed boss after another at you without any thought.

In any case.

It's weird how the main thematic question of Rance 4 is dismissed by fans: The dichotomy between Bitch and Rance.
Over and over, the game forces you to question what, really, the difference between the protagonist and the villain are. It goes so far as to replicate the exact same scene of the two: Bitch complains about his companions being the reason for his failure, a few hours later in the game, Rance does the same thing.
At the same time, this makes the answer as clear as day, and shows why Rance can live on and Bitch goes on to die as a nobody: Rance thrusts forward.
Bitch always chooses the easy way out, he would rather live a stagnant life if it meant not having to care for anything.
While Rance never accepts lying down, he ALWAYS chases after the future. "A boring-ass ending where everything is set out is not worth his time."
In the final chapter, this is again clearly shown by him choosing to lazily fooling around with Io instead of taking care of the issue immediately when he still had the chance. While it doesn't make much sense at this time of the story for him to accept a trade with Bitch (especially not after seeing what he did to Merim), it makes sense thematically. He gets the just punishment for taking the easy way out, by having to fight a million more enemies and almost losing everything he loves.

Simultaneously, this is what makes Rance such a strong comedic character. Many times, what seems like an incredibly stupid and thoughtless action is forgiven by the story, just because he's Rance. He has such ridiculous luck that he gets out of danger even if he shouldn't have over and over again. He is a bug in the system, and doesn't play by the world's rules. Still, this doesn't mean that he can do whatever the hell he wants, it just means that the narrative is more lenient with him for, among other reasons, comedic effect.