A port of Rayman 3: Hoodlum Havoc
Just like its Game Boy predecessors, Rayman 3 is mostly a traditional side-scrolling platformer. The main goal is to reach the end of a level, but there are various items to collect which all count towards the 100% completion. Some of those items can only be collected by re-visiting the level with additional abilities which are learned during the course of the game. Additionally there are two 3D mini games involving jet skiing and kart racing.
Also in series
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Rayman 3 on GBA is a little odd. It's a decent game nonetheless, but still odd. It seems to combine aspects of both Rayman 2 & 3 on console without realizing the full potential of either of them. Still plays solidly as a 2D platformer, though & has strong visuals & audio for a handheld game of its time period. I don't think I ever played it enough to finish it, but it was still alright for what it was.
It alright!
Honestly the story about the making of the game is more interesting than the game itself. Originally being made as a GBA version of Rayman 2, they instead shoehorned in some Rayman 3 stuff (like the bare minimum) so they could tie it into 3’s console release.
And since it plays more like Rayman 1, it DOES kinda feel like a melting pot of the first three Rayman games, which is interesting.
The story is an absolute mess. Like, Globox swallows a black Lum, that makes sense, but Razorbeard and the robo pirates are back?? What
But other than that? It’s a solid 2D platformer. Not always super interesting, but it works, looks alright, sounds alright, it’s fun enough! Gameplay mixes it up every now and then with minigames, kinda a standard GBA 2D platformer. But it does it well enough, and I always have a great time with my boy Rayman.
Honestly the story about the making of the game is more interesting than the game itself. Originally being made as a GBA version of Rayman 2, they instead shoehorned in some Rayman 3 stuff (like the bare minimum) so they could tie it into 3’s console release.
And since it plays more like Rayman 1, it DOES kinda feel like a melting pot of the first three Rayman games, which is interesting.
The story is an absolute mess. Like, Globox swallows a black Lum, that makes sense, but Razorbeard and the robo pirates are back?? What
But other than that? It’s a solid 2D platformer. Not always super interesting, but it works, looks alright, sounds alright, it’s fun enough! Gameplay mixes it up every now and then with minigames, kinda a standard GBA 2D platformer. But it does it well enough, and I always have a great time with my boy Rayman.