Red Earth is a fantasy-themed 2D competitive fighting game released by Capcom as a coin-operated video game in 1996. Red Earth is the only CPS III video game which has never been officially ported to home platforms, although its characters have appeared in later Capcom games.
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I like the concept of this game, making it feel more like an action-adventure RPG, even if it plays like a fighting game, but damn, some of these bosses can be annoying.
Besides that, I think it's a neat premise, I like the characters they introduced, and I feel like this should get a sequel that expands on things.
Besides that, I think it's a neat premise, I like the characters they introduced, and I feel like this should get a sequel that expands on things.
a capcom classic that is only held back by its heavily limited roster and some problems with character balance (leo is lame af). the singleplayer is unusually fun and the bosses are really appealing to look at. feels nice, plays nice, fun mechanics and is overall just solidly made... it's just if you don't have a character, it's notably tougher to enjoy
This game sucks but that's not the point of this rating or this review. This is, instead, a tribute to the one weirdo at capcom with an entrenched enough position where, when confronted with the decades of history of successful games lingering in the past yearning to be reexplored, for the massive graveyard of dead capcom titles, this one fuckin guy goes OUT OF HIS WAY to make sure that Capcom pay tribute to Red Earth, a half-baked half-idea what has a dude with a lion's head named Leo in it. I will be fifty one day, and Street Fighter 8 will have Red Earth skins, and I will laugh just as hard seeing them.