Resident Evil 4

Resident Evil 4

released on Jan 11, 2005

Resident Evil 4

released on Jan 11, 2005

Resident Evil 4 is the sixth installment of the Resident Evil series praised as a revolution from the core games. It was the first title to implement a third-person view rather than the original fixed camera angles its predecessors had. Its mechanics have been completely revamped to incorporate fast-paced gunplay, quick controls and shoot-outs involving massive crowds of enemies in more open areas. The brand-new AI system and open environments allow enemies to work together to capture and corner Leon. Enemies are now humans, which allows them to climb up ladders, open doors, and use weapons throughout the game. Resident Evil 4 had one of the most tormented developments in any game, four proposed versions of the game were discarded by the developers before the finished product was released.


Also in series

Resident Evil: The Darkside Chronicles
Resident Evil: The Darkside Chronicles
Resident Evil: The Umbrella Chronicles
Resident Evil: The Umbrella Chronicles
Chainsaw Maniac
Chainsaw Maniac
Resident Evil Outbreak
Resident Evil Outbreak
Resident Evil: The Missions
Resident Evil: The Missions

Released on

Genres


More Info on IGDB


Reviews View More

One of the best Resident Evil games if not THE best Resident Evil game. While Resident Evil is a survival horror game, RE4 started the shift to action horror. Many of the trends that people don't like in games like RE6 began here, but you know what? This game is cool as hell and is fun to play! Isn't that worth something?

yes, it's better than valorant

This review contains spoilers

tenho convicções que o leon era fã do evanescence

te odeio ashley, de resto, perfeito e memorável

Wow. So fucking fun. So fucking camp. Fucking loooooooooved this. That ending?????????

I honestly find it so hard to nitpick. I guess if I tried REALLY hard to find something wrong... ummm the gameplay looks boring sometimes? Like, it's hard to understand the addictive gameplay loop of this game if you haven't actually played it, because on the surface it looks like super clunky controls shooting boring and samey-looking enemies who walk super slow towards you - basically the opposite of fun. Sometimes I'd even worry if the game wouldn't hold up as well if I returned to it, but every time I was wrong. Like I can think of like 2 or 3 moments where I was like "okay, we've done this before" but like... thats it. These moments would always be followed up with a crazy unique and new experience that wouldn't make sense in any game other than this one (such as the massive Salazar statue chasing after you). It's just so much fucking fun dude.

This game would be a million times worse if it had serious, down-to-earth characters. I'm hella excited to play the remake, but I'm not sure how I'll feel about Ashley being a real character, because it's just so fucking funny seeing her and Leon interact. It's so fucking funny how they only recorded two lines for her being in trouble and just repeat them every single time. Adds to the unintentional humour of this game.

Uhhmmmm what else. Some fully scary moments in this game, which I was NOT expecting. Like it's not psychological or deep or thought provoking AT ALL, but instead pure helplessness and desperation. Key moments were the invisible bug fellas (my brother (who I played through the entire game with) was freaking tf out and like jumping out of his seat spamming the shoot button it was the funniest thing ever), the dogs in the courtyard maze, and the fucking regenerators and their creepy as fuck breathing.

I could literally go on forever. Need to get all of my friends to play this game. I really really REALLY hope this holds up on a replay. I'm so sick and tired of my favourite pieces of art losing all of their flavour after being revisited one too many times.

Fucken masterpiece brah.

Played it again, still goated