Samurai Shodown: Warriors Rage
released on Dec 22, 1999
A story about legendary swords. "Riten-Kyo", located on a lone island near the coastline of Edo, is now a lawless zone where underground conspiracies are forming. Seishirou Kuki, a young government warrior, quietly entered the island to conduct an investigation. There, he finds the unforgettable enemy that killed his father. Here, he will also find the surprise of his life. Features: Start with 11 different warriors Arcade fighting/adventure action Hidden fighting techniques Collect all the character cards
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Safe to say this is easily the worse Samurai Shodown game in existence. The presentation and the feel of the game feels like Street Fighter EX, and SNK must've felt the need to enter the polygon fighter space so they copied it, but left out some of the better things that made Street Fighter EX a decent fighting game.
The story is about as generic as they come. Perhaps the only positive that can be given towards the game is the effort put into some of these anime cutscenes.
Enjoyment: 2/8
Replayability: 0/1
Graphics: 0/0.5
Sound: 0/0.5
Total: 2/10
The story is about as generic as they come. Perhaps the only positive that can be given towards the game is the effort put into some of these anime cutscenes.
Enjoyment: 2/8
Replayability: 0/1
Graphics: 0/0.5
Sound: 0/0.5
Total: 2/10
FGC be like "oooooh this fighting game has such a good story ooooohh" and then it's either the most painfully generic safe tournament arc you've ever seen or the most incomprehensible anime bullshit that tries it's hardest to be a forceful blend of Outlaw Star and Trigun (Warriors Rage is both which means they cancel each other into being good).