Shatterhand

Shatterhand

released on Dec 01, 1991

Shatterhand

released on Dec 01, 1991

Imagine packing the power of 100 strategic missiles in every punch. Imagine needing every single megaton just to hold your own against a cybernetic army of metallic monstrosities. That's the guts of Shatterhand, the game that redefines hand-to-hand combat in the 21st century... along with all the standards for single-player action games for the NES. Seven levels of programmed adventure - you choose the action! State-of-the-art graphics featuring 8-direction scrolling! "Anti-gravity" levels force you to fight upside-down! Armed "satellite robots" assist you in battle. No arms on Earth can withstand the power in your hands! This port is a localized version with differences such as different graphics for characters and items, different story and opening, and the most substantial change is Area C which is a carnival stage in the original but here it was replaced with a nuclear-submarine stage.


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These later NES games are where it's at. I love the dark, action-packed cyberpunk style of this game, which was already enrapturing and cool before I learned the Japanese version was based on a pre-existing TV show. I also love how there are multiple combinations of powerups you can put together for different assistance drones. The graphics and sound are also among the best on the system. The game can be a bit overly difficult with some truly durable bosses, but that's the nature of the NES. No passwords, but it's relatively short and has infinite continues.

Good platformer with engaging boss fights and an intriguing gravity stage that felt unusual at the time! Overall, it's a fun brawler! Unquestionably one of the better Nes games I've played lately

guy who looks like a cyborg version of adam yauch (RIP) from the beastie boys wearing some bitchin sunglasses >>>>>>>>>>> that lame power rangers shit on the japanese cover art

Game was recommended to play on stream. At first glance it looks and feels like may platformers, but there is a level that takes it up a notch when you can mix and match your powerups to create a new robot to help assist you in different ways. Controls are tight which are a huge plus. Music is great too. The difficulty spikes with later bosses and it does get frustrating, but it's like finishing a puzzle and you have to put the pieces together. Recommend for those looking for a challenge.

Pouco conhecido, eu mesmo conheci em 2023, mas é um jogo sensacional. Trilha sonora incrível, gráficos muito bons e uma escala de dificuldade que só os jogos antigos conseguem proporcionar.

haha scott pilgrim reference but also WHAT THE FUCK THIS IS AWESOME