Shing!

Shing!

released on Aug 27, 2020

Shing!

released on Aug 27, 2020

Experience the most exciting and immersive beat-em-up combat system ever – become a kickass ninja and slice some demons in style! Play solo or with friends: 4 player local co-op. Experience immersive and intuitive controls: right analog stick controls your weapon giving you instant access to extensive moveset. Enjoy gameplay that never gets old: master the multilayered combat, overcome clever enemies and face epic bosses. Experiment with freestyle combat system: mix and match combos, switch characters on the fly and turn enemy abilities against them


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The gameplay is too simple, I would like a little more from it. The plot is made for show, the authors did not exactly make it as the basis of the game. I liked the unusual music and characters. The dialogues are pretty good. Eloquence 100

[European Portuguese - Xbox Series S - Dated 02/02/2021]

"Com poucas qualidades redentoras Shing! salta, por um triz, para fora da mediocridade graças ao seu sistema de combate divertido. Apesar de ser reconhecido como um título indie, não serve de carta branca para menosprezar a narrativa no geral, a interface gráfica ou até a ausência de multijogador online cooperativo. Certamente não irá surpreender ou quebrar a mente de quem o joga, mas também existem piores formas de gastar o dinheiro."

See more @ https://squared-potato.pt/shing-analise/

not what i wanted from the game

I hate the writing and controls.

I could see the devs trying to be innovative with this side scroller. It was terrible.

Shing! is an innovative beat em' up where blade attacks use either the right stick or mouse movements to perform different attacks depending on your input device. It's a bit hard to get used to, but the system grew on me eventually and it's hard to complain when a developer tries something new.
However, because of this I think it's hard to recommend Shing! to the general public, newcomers to the genre probably want something more standard to start out. Also, new mechanics must be hard to implement so it's not gonna be as refined as a standard 3 button setup right away either.
Besides that I think the presentation is good, the designers use lighting and color to great effect and there's decent enemy variety which helps make each encounter feel distinct. Not to mention an abundance of different power-ups.
Another notable aspect are the writing and voice acting, the humor even gets a bit lowbrow at times, but I think it's good for the most part, I have to admit. It's never pretentious or annoying and the actors do a great job. I also like the character designs and there are plenty of unlockable costumes.
To conclude, I think Shing! is pretty good. I'm unsure of how to judge a game that's so different from the norm, but I think it's very fun and I'm glad I played it.