Silent Hill 3

Silent Hill 3

released on May 23, 2003

Silent Hill 3

released on May 23, 2003

Silent Hill 3 is the third installment in the Silent Hill series. Like the previous entries, Silent Hill 3 is a survival horror combining action-based combat and puzzle-solving, but is somewhat more combat-oriented than the preceding installments. The main character is able to side-step and block some attacks, but in general shares with the other protagonists of the series their relative ineptitude in combat.


Also in series

Silent Hill: The Arcade
Silent Hill: The Arcade
Silent Hill: Mobile DX
Silent Hill: Mobile DX
Silent Hill 4: The Room
Silent Hill 4: The Room
Silent Hill 2
Silent Hill 2
Silent Hill: Play Novel
Silent Hill: Play Novel

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most of my reviews are prompted by a problem with a game, its fanbase, or its critical reception. silent hill 3 is... perfect. no notes.

Horror in a very comfy way, its a mixed feeling that can only be felt once.

Game i would erase my memory just to play again.

la mejor experiencia de terror interactivo jamas hecha

Silent Hill 3, lançado em 23 de maio de 2003 pela Konami e Team Silent, é mais um capítulo arrepiante e emocionante na icônica série Silent Hill. Como o terceiro jogo da franquia, ele mantém a tradição de oferecer uma experiência de horror de sobrevivência intensa, combinando combate baseado em ação e quebra-cabeças desafiadores.

Uma das características distintivas de Silent Hill 3 é sua ênfase renovada no combate. Embora os jogos anteriores da série tenham se concentrado mais na exploração e na atmosfera, Silent Hill 3 traz uma abordagem mais direta ao confronto com os horrores de Silent Hill. No entanto, mesmo com esse foco maior no combate, o jogo mantém a sensação de vulnerabilidade e desamparo que é uma marca registrada da série.

A protagonista de Silent Hill 3, Heather Mason, é um personagem complexo e bem desenvolvido, cuja jornada pelo mundo distorcido de Silent Hill é emocionante e envolvente. Sua relativa ineptidão em combate adiciona uma camada de tensão e desespero às situações de perigo, aumentando ainda mais a atmosfera de horror do jogo.

Além disso, os quebra-cabeças de Silent Hill 3 são desafiadores e bem elaborados, exigindo que os jogadores usem lógica e pensamento criativo para avançar. A combinação de combate, exploração e resolução de quebra-cabeças mantém o jogo fresco e interessante do início ao fim.

Visualmente, Silent Hill 3 é impressionante, com visuais sombrios e perturbadores que contribuem para a atmosfera opressiva do jogo. Os gráficos detalhados e a trilha sonora arrepiante ajudam a criar uma sensação de suspense e terror que é difícil de esquecer.

No geral, Silent Hill 3 é uma adição digna à série e oferece uma experiência de horror de sobrevivência que deixará os jogadores arrepiados e ansiosos por mais. Com sua combinação de combate tenso, quebra-cabeças desafiadores e atmosfera assustadora, eu definitivamente concordo com a nota de 8/10. É um jogo que merece ser jogado por qualquer fã do gênero de survival horror.

nunca joguei os outros mas que jogaço do krl nunca vi fazerem uma personagem feminina tão bem feita

Out of the original trilogy this is the only one I've never done a full playthrough of. I was fully aware of this game's legacy in regards to the original Team Silent games and it's reputation has often left me questioning what I'd even think of it by the time I got around to it.
I know this game was cobbled together in barely ten months after a bunch of false starts, I know that the original vision was something along the lines of Silent Hill 2's more personal narrative and I know how polarising many of it's creative decisions are.
SH3 is a tremendous closer to a trilogy that may not seem thematically consistent at first but only becomes more and more interesting the deeper you look into it's mechanics and creative choices, a swan song for the Silent Hill series that makes you wonder why they even bothered after this.
Taking SH1's batshit occult lore and imbuing it with SH2's more sorrowful and introspective tone you get here a game that might be Team Silent at the height of their powers. A technical powerhouse with the scariest art direction the series has ever reached. What Silent Hill 3 is doing is on another level and I'm just kind of in awe at how much I really dug this black sheep of the series.
I think the best place of summation for what this game is going for is when the game returns to Silent Hill proper. When you see that you're going to the same hospital that James Sunderland sexually repressed his way through you think that maybe Team Silent lost their edge, that maybe the tumultuous production pipeline had forced them to reuse a bunch of assets. Then Silent Hill 3 shifts you to it's version of the Hospital and you realise that you couldn't be in better hands. The level at which this game unnerves you can't be properly described, it is downright the scariest game I've ever played and I really do mean it.
I just can't stop thinking about this game, how it's protagonist feels like the perfect evolution of what came before. How it's cult narrative is imbued with a sense of genuine loneliness and parental longing and how it's music and sound design elicit something indecipherable. It's messy and it's clear that the game's vision was severely cut down due to meddling but it's rebellious nature still shines through despite all of it.
It's a game about being confronted by God and laughing in her face (and shooting them dead with a gun)