The player leads a four-man team (three AI-controlled teammates) of United States Navy SEALs through 12 missions in four regions: Alaska, Thailand, Congo, and Turkmenistan in the years 2006 and 2007. In the single player missions, commands can be spoken using the included USB headset or via an onscreen menu if the optional SOCOM headset was not purchased. Typical missions consist of killing terrorists, rescuing hostages, retrieving intelligence, or destroying terrorist bases. The player character's codename is Kahuna, while the NPC teammates' codenames are Boomer, Spectre and Jester. The team is divided into two sub-groups, Alpha and Bravo. The Alpha group consists of the player and Boomer, while the remaining two make up Bravo. Commands can be issued to both individuals and a whole group, for example it is possible to ask team Bravo to remain stationary while the player is scouting the area with Boomer. However the player can not venture alone through a map, when Kahuna is too far away from Boomer he will automatically resume following the player, regardless of prior orders. Briefings and intel such as maps and photos are given prior to each mission.


Also in series

SOCOM: U.S. Navy SEALs Tactical Strike
SOCOM: U.S. Navy SEALs Tactical Strike
SOCOM: U.S. Navy SEALs - Combined Assault
SOCOM: U.S. Navy SEALs - Combined Assault
SOCOM: U.S. Navy SEALs Fireteam Bravo 2
SOCOM: U.S. Navy SEALs Fireteam Bravo 2
SOCOM 3: U.S. Navy SEALs
SOCOM 3: U.S. Navy SEALs
SOCOM II: U.S. Navy SEALs
SOCOM II: U.S. Navy SEALs

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SOCOM could never understand my high pitched voice and harsh accent; but it was magical to try and comprehend. Looked really good for its time, fond memories of the opening mission where you scuttle the cargo ship.

É nítido o esforço e paixão dos desenvolvedores pelos navy SEALs, desde o documentário disponibilizado no menu do jogo, até os detalhes das missões, formações militares e etc, isso torna o jogo muito mais imersivo.
O gráfico é razoável para a média do Playstation 2.
O jogo é bem difícil, teve fases que eu cheguei a ficar 4 horas tentando sem parar, mas não é nada impossível, se eu consegui a maioria consegue.

Sou muito amador quando o assunto são FPS de Playstation 2, achava que eram bem piores e esse gênero no estilo de guerra (excluindo Doom e etc) só tinha ficado bom na geração seguinte, mas aqui no geral foi bem divertido e desafiador, acabou com meu preconceito, gostei.

one of the few games a lag switch worked in reliably

Great first effort. The online was full of glitches, but still fun.

I cant tell you how much fun this was online back in the PS2 era. A clunky but fun addicting multiplayer game.
Socom was that crack back in the day.

God tier. Very challenging, very clean, very realistic.