Space Invaders: Virtual Collection

Space Invaders: Virtual Collection

released on Dec 01, 1995

Space Invaders: Virtual Collection

released on Dec 01, 1995

Attention all Earthlings! Relentless alien hordes have been identified near you. Prevent the dangerous Space Invaders from landing on your territory. Use your cannon to defend against waves of descending alien invaders. Don't let them hit the ground or it's all over for you and the Earth! Destroy them and score points!


Also in series

Space Raiders
Space Raiders
Space Invaders X.L.
Space Invaders X.L.
Space Invaders
Space Invaders
Space Invaders '95: The Attack of Lunar Loonies
Space Invaders '95: The Attack of Lunar Loonies
Space Invaders DX
Space Invaders DX

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Reviews View More

The title says it all, it's a collection of Space Invaders on the Virtual Boy. Tried the 3D version and 2D and yeah it's Space Invaders. I wasn't good at it nor do I think I would go back to play it anytime soon or ever especially not this version.

Virtual Boy Complete - Game #14

There is no good way to review this title, it is literally just Space Invaders - one of the objective greatest games of all time - with virtually nothing extra. I don't know if I should give this 10 stars for being Space Invaders and bringing along all that time-tested gameplay, or 1 star for not doing anything new with Space Invaders and marketing itself as a compilaiton despite only having two near-identical games (Part 2 only adds a cutscene. That's it). I'll settle for 6, a bit of a compromise where simply how good Space Invaders is as a game wins out a little over the barebones nature of the "collection". I guess a port like this is justified for the time, where there wasn't emulation on consoles or budget download shops, so proper compilations would require multiple games to be remade in a time where "Old = Bad" was by far popular consensus, and a single retro game couldn't be distributed in a more honest way except on PC.

The 3D gimmick mode is probably the standout thing here, placing the invaders in front of one another could be a funky change of scenery, and maybe even change the gameplay loop a tiny bit by gaining visibility by shooting invaders, but in practice it comes off less as "Space Invaders but 3D" and more "Space Invaders but the screen is flat".

Additionally, this compilation suffers from a pet peeve I have with almost all Space Invaders ports: it doesn't have the moon backdrop from the original arcade version in 2D, it has it in the 3D version so it's certainly not a colour limitation, but it just doesn't exist in the 2D version.

Remarkable for being the very first of many many Space Invaders compilations.