Star Trek: Hidden Evil

Star Trek: Hidden Evil

released on Dec 01, 1999

Star Trek: Hidden Evil

released on Dec 01, 1999

Following the plot of Star Trek: Insurrection, you have been ordered to command Captain Picard's shuttle to the Ba'ku planet. On Ba'ku you find a peaceful colony who have discovered the fountain of youth. Romulan forces seek to enslave the inhabitants of Ba'ku and it is up to you save the natives. This game features story-driven missions filled with combat, exploration, and intelligence any fan would enjoy.


Also in series

Star Trek: Invasion
Star Trek: Invasion
Star Trek: Klingon Academy
Star Trek: Klingon Academy
Star Trek: Starship Creator Warp II
Star Trek: Starship Creator Warp II
Star Trek: Starfleet Command
Star Trek: Starfleet Command
Star Trek: The Next Generation - Birth of the Federation
Star Trek: The Next Generation - Birth of the Federation

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More Info on IGDB


Reviews View More

This was the first one that was a nightmare to get running. Even though it’s on GoG, it requires audio hardware acceleration to be turned off, which isn’t an option on Windows 11. In the end, I had to install Windows 10 on a partition to get it working. Was it worth it? Definitely not.

Hidden Evil starts out quite promising. You play as Ensign Sovok, a human that was raised by Vulcans and is the first human to have mastered the Vulcan neck pinch (which you use in the stealth sections of the game). He serves on a station near Ba’ku, that has discovered ancient ruins near where the Son’a are settling, and they have requested Picard to look into it.

Leaving the Enterprise E and everyone but Data behind Picard has Sovok take him to Ba’ku to investigate, although the Son’a soon start a rebellion.

The game is played form a stationary camera. The controls aren’t as bad as I expected, and worked well when mapped to a controller. Aiming isn’t easy, so you’ll just flail and spam the shoot button until you hit something. There’s a few basic puzzles, but most of the game is just roaming around, occasionally shooting things. There’s a lot of pointless back and forth and padding to the game – which is astonishing for a game that is shorter than Insurrection.

The plot starts to pick up when you discover one of the ancient beings: one of the aliens from The Chase. Then, just as things get interesting, she’s immediately disposed of and instead the real villain is revealed: a big organic blob that spews out insect soldiers. Given time, this thing could overrun the entire galaxy. Romulans take her and then you have two really boring missions aimlessly roaming corridors on a Romulan space station and the Enterprise E – somehow they made exploring the Enterprise boring (also, only Picard and Data still talk to you on the Enterprise).

Hidden Evil feels like a game that had big plans, but the developers didn’t have the budget to do what they want. As a result, it feels like they gave up on their own story half way through this short game.

For its first half, Hidden Evil is an entertaining (albeit simple) adventure game sequel to Insurrection, but then it abandons all of that and becomes a very bland Resident Evil knock-off. The later environments are almost entirely made up of green maze-like Romulan hallways and gray maze-like Federation hallways. It really feels as if the developers ran out of time and money near the end. Still, even if this is the least noteworthy of Activision's Star Trek games (excluding the now-defunct ConQuest Online), the franchise is well suited to the adventure genre. It's hard to believe we wouldn't get another one of these for almost twenty-three years!