Super Mario 64 PC Port

Super Mario 64 PC Port

released on May 01, 2020

Super Mario 64 PC Port

released on May 01, 2020

A mod for Super Mario 64

Super Mario 64 Port is an unofficial version of Super Mario 64. The game originated from a recreation of the Super Mario 64 source code, a result of the Nintendo 64 Decompilation Project. The game needs to be compiled in order to be played, being like the original game, but with technology enhancements and an all-new coding. Like a mod, the player still needs to have the original game to have its assets built in the new code (which is important to note, as distributing the compiled game on the web is copyright infringement, but the source code, created from scratch, isn't). Having a new and understandable code in C, the game can be modded with less effort. A Windows (and Linux) version (with native 4K resolution, 60 FPS, widescreen and XBOX controller support) was released in 2020, gaining popularity and a modding community.


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Crazy how all you need to make Mario 64 one of the best Mario games is a better camera and a Hanyuu mod

I finally beat Mario 64 for the first time and did a BLJ on my first try

Good game

Shout out to adderall for allowing me to focus on this game so hard I beat it in one sitting

Shigeru Miyamoto, You Fucking legend How did you come up with this!?

Revivió la escena del moding del 64 y expandió el horizonte para crear cosas nuevas e interesantes con el juego base