SuperHot VR

SuperHot VR

released on Dec 06, 2016

SuperHot VR

released on Dec 06, 2016

SuperHot VR is a title reimagined and redesigned from the ground up for Oculus Rift and Touch hand tracking controllers. SuperHot VR brings the intensely visceral action of SuperHot directly into your head and soul.


Also in series

SuperHot: Mind Control Delete
SuperHot: Mind Control Delete
PicoHot
PicoHot
SuperHot
SuperHot
Superhot Prototype
Superhot Prototype

Released on

Genres


More Info on IGDB


Reviews View More

Wow, it's like I'm actually there... help... get me out...

If VRChat was the one experience to validate VR as truly promising for the future, for me SuperHot VR was the first eye opener on VR being more than gadget technology.

The game translate so perfectly to VR it's like it was supposed to be experienced that way. Sometimes a game redefines your notion of fun, for some reasons this one did for me and opened up a whole new world.
A perfect concept for VR that makes it one of the most revering game of the platform and one that is especially meaningful for me. Highly recommend it.

excerpt from heather's fps museum:

superhot vr is a weird entry, cuz a huge part of the series' appeal is lost without its replay function and badass slowmo jumping. that being said, it was the killer virtual reality app before half life: alyx and remains 100% necessary ownership for anyone with a headset. you couldn't get closer to being a john woo character unless you got a job as an assassin. the lack of typical replay value doesn't matter since there won't be anything else like this out there until someone decides to make a vr max payne.

fun fact I am amazing at this game, all my rarest trophies are on this

its just not that interesting

This is probably the best use of VR I have seen, and shows how virtual reality can be used to its advantage for storytelling. The ending gave me chills.