Tactics Ogre: The Knight of Lodis

Tactics Ogre: The Knight of Lodis

released on Jun 21, 2001
by Atlus

,

Quest

Tactics Ogre: The Knight of Lodis

released on Jun 21, 2001
by Atlus

,

Quest

"Highlights and Key Features: - Over 40 hours of gameplay and multiple endings! - Discover powerful character classes with the new Emblem System! - Cast a wide assortment of magic spells to defeat the enemy! - Go head-to-head against a friend by using the Game Boy® Advance Game Link® cable! - All new Quest Mode enables you to discover hidden items and weapons not available in the main game. - Utilize the Exchange Mode to trade items, spell books and characters with a friend. - Save up to 3 games!"


Also in series

Tactics Ogre: Reborn
Tactics Ogre: Reborn
Tactics Ogre: Let Us Cling Together
Tactics Ogre: Let Us Cling Together
Ogre Battle 64: Person of Lordly Caliber
Ogre Battle 64: Person of Lordly Caliber
Tactics Ogre: Let Us Cling Together
Tactics Ogre: Let Us Cling Together
Ogre Battle: The March of the Black Queen
Ogre Battle: The March of the Black Queen

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Reviews View More

For me, on a par with its predecessor. The story is a little less political and more personally motivated, but there are again quite complex political structures and a lot of history that the game tells you bit by bit. I even liked the maps a bit better than in LUCT. Everything seemed a bit more compact and interesting, the maps had more verticality and less boring huge areas where nothing happened. Yes, the story doesn't reinvent the wheel and the characters weren't overly well written, but all in all I really enjoyed this game. If you liked LUCT, you'll have fun with this one too.

Una storia indubbiamente solida ma senza un punto centrale ed una discussione morale e politica profonda come il titolo precedente, rimane comunque un jrpg valido che forse come altro difetto ha un suddivisione non proprio peculiare delle classi, le quali spesso mi sono addirittura sembrate superflue per come alla fine è stata la mia partita (molto basata sui soldati generici e maghi) e a dirla tutta non ha una sua vera e propria identità presentandosi più come un ff (tactics dal punto di vista del gameplay ovviamente e tutti gli altri ff per i trope narrativi) che un let us cling together.

Condivido che meriterebbe un remake con più classi e più libertà, potrei anche accettare la medesima storia senza un pathos particolare perchè comunque è solo standard e ben lontana dall'essere brutta

Play it on an emulator, the speed's a bit slow, but it's a good game. Don't expect a LuCT out of it though.

Kind of short, best played at 2x speed, but still an enjoyable experience. You can make broken characters, but the personalization isn't as strong as FFT.

Seemed like a worse version of Let Us Cling Together. Could benefit from a remake with QOL features.